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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »AI help

Author Topic: AI help (7 messages, Page 1 of 1)
Moderators: Dennis

john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Jul 7, 2012 09:38 AM    Msg. 1 of 7       
Hello I need some help with AI in sapien.
I set the AI to go to a fireing position but they just don't go to where I need.
Is this a sapien problem or is it just a problem!
Anyway thank you for your help.


G_Maverick
Joined: Apr 30, 2012

Half the world has an IQ below 100.


Posted: Jul 7, 2012 09:49 AM    Msg. 2 of 7       
AI manipulation is an intricate process. Even one thing out of place can mess things up. I'm going to need a LOT of information in order to determine what is going on with you AI.

How are the AI behaving? Are they moving to a location, or are they just standing there? I'm also going to need a screen capture of one of the setups for one of your squads. Select one of your squads in Sapien and capture what pops up on the screen. I'll also need a similar capture of one of your encounters and one of your starting locations. From there fixing the AI should be relatively easy.

EDIT: Almost forgot, make sure you aren't using any commands to move the AI around, or if you are make sure they do not have initiative checked.
Edited by G_Maverick on Jul 7, 2012 at 09:51 AM


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Jul 7, 2012 11:32 AM    Msg. 3 of 7       
sure i'll have one in a minute


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Jul 7, 2012 02:25 PM    Msg. 4 of 7       
Firing position you say?
Thats for when they are in combat


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Jul 7, 2012 03:15 PM    Msg. 5 of 7       
yes I'm setting up an encounter between the covies and the flood on sidewinder


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Jul 7, 2012 05:30 PM    Msg. 6 of 7       
So do the AI spawn fighting or are you trying to make them run into the middle of the map and fight? You should detail stuff more. AI should use firing positions if they are triggered to combat, if they don't see anyone they won't use them.

Also, so thats what all those letters in the encounter window mean :/


john117
Joined: Jul 3, 2012

What fun is there in making sense?


Posted: Jul 8, 2012 08:21 AM    Msg. 7 of 7       
sorry and yes i'm trying to make the AI go to the middle of the map and fight.

 

 
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