Quote: --- Original message by: ERNIE
05.30.12 20:41:53 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal.shader_model') error 0x00000026 'Reached the end of the file. '
05.30.12 20:41:53 couldn't read #192 bytes from offset #603 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal.shader_model'
05.30.12 20:41:53 couldn't read elements for shader_model_extension_block_definition block
05.30.12 20:41:53 failed to load shader_model tag 'cmt\characters\jackal_v2\shaders\jackal'
05.30.12 20:41:53 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_hair.shader_model') error 0x00000026 'Reached the end of the file. '
05.30.12 20:41:53 couldn't read #192 bytes from offset #558 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_hair.shader_model'
05.30.12 20:41:53 couldn't read elements for shader_model_extension_block_definition block
05.30.12 20:41:53 failed to load shader_model tag 'cmt\characters\jackal_v2\shaders\jackal_hair'
05.30.12 20:41:53 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_eye.shader_model') error 0x00000026 'Reached the end of the file. '
05.30.12 20:41:53 couldn't read #192 bytes from offset #603 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_eye.shader_model'
05.30.12 20:41:53 couldn't read elements for shader_model_extension_block_definition block
05.30.12 20:41:53 failed to load shader_model tag 'cmt\characters\jackal_v2\shaders\jackal_eye'
05.30.12 20:41:53 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_armor.shader_model') error 0x00000026 'Reached the end of the file. '
05.30.12 20:41:53 couldn't read #192 bytes from offset #603 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_armor.shader_model'
05.30.12 20:41:53 couldn't read elements for shader_model_extension_block_definition block
05.30.12 20:41:53 failed to load shader_model tag 'cmt\characters\jackal_v2\shaders\jackal_armor'
05.30.12 20:41:53 file_read('c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_bodysuit.shader_model') error 0x00000026 'Reached the end of the file. '
05.30.12 20:41:53 couldn't read #192 bytes from offset #603 in local tag 'c:\program files\microsoft games\halo custom edition\tags\cmt\characters\jackal_v2\shaders\jackal_bodysuit.shader_model'
05.30.12 20:41:53 couldn't read elements for shader_model_extension_block_definition block
05.30.12 20:41:53 failed to load shader_model tag 'cmt\characters\jackal_v2\shaders\jackal_bodysuit'
05.30.12 20:41:53 failed to load gbxmodel tag 'cmt\characters\jackal_v2\jackal_v2'
05.30.12 20:41:53 failed to load biped tag 'cmt\characters\jackal_v2\jackal sharpshooter'
Also, you admitted to your problem. You're ripping these tags... don't do that. There was a reason there was a collection of OS tags released with the map protection password, OS tags can't be ripped with HEK+. Anyways, replace these corrupt tags with valid ones and everything is solved.