
grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 24, 2012 07:16 PM
Msg. 1 of 6
So i noticed in some maps, i don't remember which at this moment, that if you are damaged your shield will pop up, even on the first person arms. I was wondering how something like this is achieved? I'd really like to do it. Can't wait to hear back, thanks in advance, all that jaz. Thanks.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: May 24, 2012 07:21 PM
Msg. 2 of 6
Quote: --- Original message by: grunt_eater So i noticed in some maps, i don't remember which at this moment, that if you are damaged your shield will pop up, even on the first person arms. I was wondering how something like this is achieved? I'd really like to do it. Can't wait to hear back, thanks in advance, all that jaz. Thanks. I too would be interested in this information. *sits quietly and waits*
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 24, 2012 07:53 PM
Msg. 3 of 6
Yay, waffles. Though i do think you need kormans HEK for this, which i have, because i'm not positive that normal guerilla can do it.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 24, 2012 08:01 PM
Msg. 4 of 6
Me either, not as much versatility.
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ReconNinja117
Joined: Nov 11, 2011
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Posted: May 26, 2012 11:23 PM
Msg. 5 of 6
Out of curiosity, what are some of the main improvements in Kornman's HEK? I haven't noticed much, but I guess I also haven't looked into it much either.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 27, 2012 02:10 AM
Msg. 6 of 6
The original guerilla has locked down features, and restricts some stuff. Kornman's HEK unlocks every damn thing there is to it. So you can edit whatever the hell you want.
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