
DFagent007
Joined: Nov 11, 2010
Project Operation Secret Mision XD
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Posted: May 20, 2012 08:37 PM
Msg. 1 of 4
Hello i am I try to create a structure bsp and I get these errors
ERROR couldn’t update edge #6811 (red) ERROR couldn’t update edge #30609 (red) ERROR couldn’t update edge #30609 (red) ERROR couldn’t update edge #6811 (red)
How im fixing this errors plis help me and put pictures because otherwise I find it hard to understand plis help me
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: May 20, 2012 10:37 PM
Msg. 2 of 4
if you added any polygons which have special symbols, for example the textures for lights uses the # symbol. then you need to make sure them polygons which have the special symbols are not touching the geometry of the map or model. have them as close as you can but never touching it.
also make sure you converted your map to editable mesh before you export it through tool, because running tool on a editable poly model can throw up errors like this too. if none of that helps, convert the model to editable poly, select the border tool and scroll over the whole model, if there are bad edges or even gaps this will show them surrounded by red lines. goodluck. edit: also you can try this, import the wrl file tick the top 2 boxes, click on the select by name tool at the top of 3ds max, scroll down to the the names beginning with VT (VTF i think it was) select that click okay, hit Z to zoom in on the error, it will show you the area that needs fixing.
Edited by ally on May 20, 2012 at 10:39 PM
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DFagent007
Joined: Nov 11, 2010
Project Operation Secret Mision XD
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Posted: May 20, 2012 10:57 PM
Msg. 3 of 4
Im found the error thanks to wrl but when I see them only offer z and delete it with the Delete key and re-export or I have to create the face of new
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 20, 2012 11:00 PM
Msg. 4 of 4
Create the new faces, otherwise you will get open edge errors.
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