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Author Topic: Problem compiling a .yelo version of Keyes (2 messages, Page 1 of 1)
Moderators: Dennis

Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: May 13, 2012 11:51 PM    Msg. 1 of 2       
Quote:

os_tool build-cache-file-ex "" 0 0 1 levels\d20\d20

EXCEPTION (that's all I know!)


The tags I extracted (using HEK+) come from the original Halo PC maps, and none of them seem to corrupted. They all worked when I used them in other maps.

So, does anyone know what the issue here is?


Megatron
Joined: Sep 16, 2011

Working on something good.


Posted: May 14, 2012 12:15 AM    Msg. 2 of 2       
Quote: --- Original message by: CaptainVidya
Post the OS version of debug.txt so we can determine what's the error.


EDIT: Okay, tried it again, I got a different error this time:

EAX:0x00000000
EBX:0x09573401
ECX:0x00000006
EDX:0000000001
EDI:0x00129F68
ESI:0x00000000
EIP:0x76F57094, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c.#3142: offset>=0 && offset+size<=data->size
Edited by Megatron on May 14, 2012 at 12:41 AM

 

 
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