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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Apr 21, 2012 06:05 PM
Msg. 71 of 76
Quote: --- Original message by: Jaz So, what you're saying is, you don't actually really effectively truly exactly maybe understand what FieryScythe said?
OS won't have that many gameplay options unless more devs utilise the many extensions that OS offers. The code is there for developers to use. Kornman and FieryScythe can't cover every possibility and it would be better for them to merely allow others to cover every possibility instead using the code they offer.
Even the graphics are meant to be improved by third parties, which is what that postprocessing xml file's there for.
If I ever get around to it and learn some programming, I'd be glad to try adding some gameplay features myself. Until then though, people need to understand that it's not up to Kornman to offer you more gameplay options, it's up to you. The problem with that entire idea (and Korn should be wise enough to know, and FS) is that alot of users simply dont code or have the patience to learn how to. Things wont get done becuase people wont do it if they aren't motivated, inspired, or have the know-how, just like anything else.
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Apr 21, 2012 06:09 PM
Msg. 72 of 76
Quote: --- Original message by: Jaz So, what you're saying is, you don't actually really effectively truly exactly maybe understand what FieryScythe said?
I was just replying to Delicon, nothing more.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Apr 21, 2012 07:57 PM
Msg. 73 of 76
if someone gets me a way to make Open sauce install complete im not going to whine about but you can say thats is our fault and that we should fix it all by ourselves if you dont know what's our issue PS: why os tell's me an error when its installing directx It says "there is a problem with this windows installer Package, a program run as part of the package did not finish as expected, contact your support personnel or package vendor" any clues on that or any fixes?
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TheFieryScythe
Joined: Apr 21, 2012
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Posted: Apr 21, 2012 08:24 PM
Msg. 74 of 76
Quote: --- Original message by: Higuy The problem with that entire idea (and Korn should be wise enough to know, and FS) is that alot of users simply dont code or have the patience to learn how to. Things wont get done becuase people wont do it if they aren't motivated, inspired, or have the know-how, just like anything else. I am aware that the general user-base isn't going to see OS and suddenly jump up and start programming, but the end user isn't who that aspect of OS is aimed at. I would hope that the big, obvious additions we have at the moment would show the scope of what is possible though OS and that it can be a platform for people who have some software development skills and have wanted to do something with Halo, but haven't because there hasn't been an in-use platform to develop for. I agree there is naturally an issue of motivation and inspiration with something like this though, and I think that is largely down to whether something is really worth developing. If someone just says it would be 'cool' to have *this obscure mechanic* then no-ones going to be that interested in working on it. But if there is a significant want for something and its feasible to do then someone might take up the challenge. So if people want to see new game-play mechanics put in to OS then they need to discuss them and show that they would be useful, used and beneficial to everyone. EDIT: Reinstall OS via the command line with verbose logging: msiexec /i "path to msi" /L*V "path to log" ...and add it to a new issue report to our issues page. I'll see if it's something obvious. Edited by TheFieryScythe on Apr 21, 2012 at 08:43 PM
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Apr 21, 2012 08:41 PM
Msg. 75 of 76
hey, scythe have someone experienced the same error that i get
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Apr 22, 2012 05:15 AM
Msg. 76 of 76
Quote: --- Original message by: TheFieryScythe
I am aware that the general user-base isn't going to see OS and suddenly jump up and start programming, but the end user isn't who that aspect of OS is aimed at. I would hope that the big, obvious additions we have at the moment would show the scope of what is possible though OS and that it can be a platform for people who have some software development skills and have wanted to do something with Halo, but haven't because there hasn't been an in-use platform to develop for.
Edited by TheFieryScythe on Apr 21, 2012 at 08:43 PM If I were mainly a programmer I'd simply prefer to invest my time into a platform with which you can make money, such as one of the modern engines. But that's just me (and I find it startling someone like you doesn't have the same view, I guess you must really love the original HEK). This aside, OS can't magically provide a platform for everything. Increasing the max particle count for example is one of the things I would personally love to see, as it makes rendering larger scale battles much more feasible. Now you have to be very careful and stay within the limits of the engine if you want all particles to be able to render...however I have heard this cannot be increased, sadly. It would go well with the increased triangle count per BSPs.
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