
Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 11, 2012 08:56 PM
Msg. 106 of 237
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 11, 2012 09:02 PM
Msg. 107 of 237
Quote: --- Original message by: MoooseGuy They tried too hard to make the Halo4 music cinematic. It lacks the tempo and beat that got my adrenaline going in the earlier games. The theme is pathetic. But hey, we'll see when it comes out, eh old chaps? All the older Halo music had slow, lyrical pieces, as well as faster pieces with a faster beat. You act as if you have heard the entire soundtrack, when all that has been released is this little tiny clip of music. :\ Don't assume anything until you have listened to the soundtrack.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 11, 2012 09:05 PM
Msg. 108 of 237
I won't be happy til i hear the halo monks!
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JimDaRulah
Joined: Mar 26, 2012
It's been a while
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Posted: Apr 11, 2012 09:41 PM
Msg. 109 of 237
I think we can all agree on one thing: The game definitely will not be the same without Marty and his awesome BGM compositions.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Apr 11, 2012 09:50 PM
Msg. 110 of 237
Quote: --- Original message by: JimDaRulah I think we can all agree on one thing: The game definitely will not be the same without Marty and his awesome BGM compositions. i agree. However, based on the soundtrack sample in todays bulletin, the new guy is doing a pretty good job being definitive. like, someone could hear it and be like, oh, thats from halo 4, right?
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Apr 11, 2012 09:51 PM
Msg. 111 of 237
Quote: --- Original message by: TM_updates Games almost never make radical changes in terms of visual artstyle once it's been shown off. Borderlands by Gearbox is that exception. They went from realistic to cel shaded after showing off the game the first time.
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Sean Aero
Joined: Jun 7, 2009
HaloRank.com
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Posted: Apr 11, 2012 10:19 PM
Msg. 112 of 237
Quote: --- Original message by: DennisQuote: --- Original message by: TM_updates Games almost never make radical changes in terms of visual artstyle once it's been shown off. Borderlands by Gearbox is that exception. They went from realistic to cel shaded after showing off the game the first time. They certainly made the right call, love that game. As for the cinematic music that's being produced, I think it will go perfectly with the new approach 343i is taking.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Apr 12, 2012 07:58 AM
Msg. 113 of 237
Why are you all like that guy? Marty being gone is HORRIBLE! I loved his music! Halo is now dead to me.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 12, 2012 08:05 AM
Msg. 114 of 237
Quote: --- Original message by: Sean AeroQuote: --- Original message by: DennisQuote: --- Original message by: TM_updates Games almost never make radical changes in terms of visual artstyle once it's been shown off. Borderlands by Gearbox is that exception. They went from realistic to cel shaded after showing off the game the first time. They certainly made the right call, love that game. As for the cinematic music that's being produced, I think it will go perfectly with the new approach 343i is taking. they should either change everything with new and great results, or change very little, not change some aspects of halo, imo. so if the games completely different from all other halos, this music might fit it, if it's supposed to feel like halo however, it doesn't
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JimDaRulah
Joined: Mar 26, 2012
It's been a while
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Posted: Apr 12, 2012 08:48 AM
Msg. 115 of 237
I'm not, I agree. If I was Microsoft I would've tried to hire Marty at 343, offer him more than bungie is giving him. You only need to hear the soundtrack for the trilogy to know he'd be worth the extra cash. Edited by JimDaRulah on Apr 12, 2012 at 08:50 AM
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: Apr 16, 2012 10:19 AM
Msg. 116 of 237
Quote: --- Original message by: JazQuote: --- Original message by: TM_updates Hate to break it, but the truth is for some people, looks do matter...even in games!! It is of negative influence on the game experience if I have to look at, imo, ugly characters and again imo, generic sci-fi style. Are you... agreeing with me? But you're the one that convinced me graphics don't matter! You're dead to me. (JK) Artwork and Graphics are two different entities altogether. Other than gameplay, artwork is very important to a game as it sets its personality(yes even Pong has its own artwork). When people say that a certain game is similar to another game, they are probably referring to either the gameplay or the artwork. -Zekilk P.S., Quote: -FXAA implementation As far as my knowledge goes, FXAA is a new texture filter Nvidia made recently to replace anti-aliasing. This feature can only be used with Nvidia's new graphics card the GTX 680 and can be forced upon games that don't support it. This is concerning since console technology is 7 years behind and I wonder how will they be able to implement it into the game. Plus, due to the way the filter works, some people have complained that it makes their games blurry. P.S.S., Quote: -HUD has parallax movement ... Googling Oh that thing...I still don't get it. Edited by cyboryxmen on Apr 16, 2012 at 10:51 AM
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 16, 2012 03:43 PM
Msg. 117 of 237
As much as I miss Marty, the new soundtrack sounds pretty good.
My only wish list is Jen Taylor and a reunion with Kelly/Fred/Linda/Kurt/Halsey.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Apr 16, 2012 03:59 PM
Msg. 118 of 237
Quote: --- Original message by: cyboryxmenQuote: -FXAA implementation As far as my knowledge goes, FXAA is a new texture filter Nvidia made recently to replace anti-aliasing. This feature can only be used with Nvidia's new graphics card the GTX 680 and can be forced upon games that don't support it. This is concerning since console technology is 7 years behind and I wonder how will they be able to implement it into the game. Plus, due to the way the filter works, some people have complained that it makes their games blurry. Edited by cyboryxmen on Apr 16, 2012 at 10:51 AM Correct, basically AA. My laptop has the ability to force it, I think ive only used it once as I don't usually play games, and it looked fine to me.
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bigfoot343
Joined: Jan 27, 2009
Madness? THIS IS HALO!!!!
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Posted: Apr 16, 2012 07:49 PM
Msg. 119 of 237
Jen Taylor is voicing Cortana in Halo 4.
http://3.bp.blogspot.com/--C8IbIkmd8E/T4yUQXemPII/AAAAAAAAAxE/_AKcmaMgKR8/s400/Steitzer.png
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 16, 2012 08:52 PM
Msg. 120 of 237
Quote: --- Original message by: bigfoot343 Jen Taylor is voicing Cortana in Halo 4.
http://3.bp.blogspot.com/--C8IbIkmd8E/T4yUQXemPII/AAAAAAAAAxE/_AKcmaMgKR8/s400/Steitzer.png Any conformation that this is official?
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Apr 17, 2012 04:34 PM
Msg. 121 of 237
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 17, 2012 06:16 PM
Msg. 122 of 237
Yeah, that shotgun is the Reach shotgun, looks like there isn't an H4 version yet. I am really interested to see more of that Sniper Rifle, I wish they gave a side view of it :P
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P3
Joined: Dec 2, 2011
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Posted: Apr 17, 2012 06:41 PM
Msg. 123 of 237
I.....HATE....the scaly look....on their armor... And also the plain looking textures..... It all looks too clean. And the armor looks like plastic. Edited by P3 on Apr 17, 2012 at 06:42 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Apr 17, 2012 08:38 PM
Msg. 124 of 237
I love the "nanosuit" style armour. It's less boring than just some stretchy rubber... it looks like it has strength and technology...
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P3
Joined: Dec 2, 2011
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Posted: Apr 17, 2012 08:41 PM
Msg. 125 of 237
Well, yeah but.... It just look like plastic. Everthing looks too cleanm, and i really hate the scaly part on there armor....
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 17, 2012 09:16 PM
Msg. 126 of 237
Quote: --- Original message by: P3 Well, yeah but.... It just look like plastic. Everthing looks too cleanm, and i really hate the scaly part on there armor.... What scaly part are you talking about? The only thing that looks remotely scaly is the suit under the armor.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Apr 17, 2012 09:43 PM
Msg. 127 of 237
i think the graphics are fine, especially the lighting.
Its the custom loadouts and AAs thing that shoots it in the foot IMO.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 17, 2012 10:02 PM
Msg. 128 of 237
Quote: --- Original message by: abkarch i think the graphics are fine, especially the lighting.
Its the custom loadouts and AAs thing that shoots it in the foot IMO. You might want to reserve your judgment on that until you actually get a chance to play it.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Apr 17, 2012 10:31 PM
Msg. 129 of 237
Quote: --- Original message by: P3
I.....HATE....the scaly look....on their armor... And also the plain looking textures..... It all looks too clean. And the armor looks like plastic. Edited by P3 on Apr 17, 2012 at 06:42 PM Well they are fresh of the line soldiers in a sense, since these are UNSC personal with modified mjolnir suits, and plus, its still a WIP so it might change later on, personally I like how there going for the look, looks like how its going super futurastic instead of modern unlike h2 and h3 from modern to future style.
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Apr 17, 2012 10:58 PM
Msg. 130 of 237
Anyone ready for Conan? There's supposed to be exclusive stuff shown. The show is starting in a couple minutes.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 17, 2012 11:00 PM
Msg. 131 of 237
Quote: --- Original message by: P3
I.....HATE....the scaly look....on their armor... And also the plain looking textures..... It all looks too clean. And the armor looks like plastic. Edited by P3 on Apr 17, 2012 at 06:42 PM It's supposed to clean. These are new freshly built armors. It's only logical. And by "plain", I'm pretty sure you mean, NEW.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Apr 17, 2012 11:01 PM
Msg. 132 of 237
I'll catch whatever it is on youtube, rather not watch conan act like he knows anything about halo, because theres no way in hell he's the video game type :/
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Apr 17, 2012 11:24 PM
Msg. 133 of 237
Frank O'Connor was there. Conan acted like he knew nothing about games whatsoever. The beginning of a new war by the end of the game. Something about the largest human hanger ever built. Pelicans look a bit different, unless there is another air vehicle similar to it. edit: and that was there ^
Just told us to go to here for more: http://teamcoco.com/halo4 I haven't watched it yet. The site just decided not to work right after I got there. :/
Edited by Invader Veex on Apr 17, 2012 at 11:39 PM
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Apr 18, 2012 12:21 AM
Msg. 134 of 237
The forerrunner level appears to have gone through a washing with Dash, whiter than white.
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KingFisher
Joined: Jun 10, 2011
Creativity is the main element of level design.
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Posted: Apr 18, 2012 01:18 AM
Msg. 135 of 237
Quote: --- Original message by: TM_updates The forerrunner level appears to have gone through a washing with Dash, whiter than white. In other words, the textures are terrible and do not signify forerunner at all.
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xKRONNiKx
Joined: Nov 15, 2011
Turkey Farm.
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Posted: Apr 18, 2012 03:22 AM
Msg. 136 of 237
Quote: --- Original message by: Jaz Well, I hope 343 allows modding. They should develop a terrain editor for Forge. As in, one of those painting terrain editors.
Good enough Editing Kit for me. :) That'd be pretty cool, i was thinkin of something kind of like that. Imagine if you could add water, or different ground textures, like grass, dirt, gravel, etc. That'd be great lol
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Apr 18, 2012 09:18 AM
Msg. 137 of 237
Quote: --- Original message by: abkarch i think the graphics are fine, especially the lighting.
Its the custom loadouts and AAs thing that shoots it in the foot IMO. AA? How will that make it worse, if anything it will look better.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Apr 18, 2012 09:33 AM
Msg. 138 of 237
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: abkarch i think the graphics are fine, especially the lighting.
Its the custom loadouts and AAs thing that shoots it in the foot IMO. AA? How will that make it worse, if anything it will look better. Armor Abilities. And a terrain editor would be spectacular. In fact, it'd probably consume all of the time I'd be spending in 3ds Max. So here's corssing my fingers they both have and don't have it.
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: Apr 18, 2012 09:51 AM
Msg. 139 of 237
Specking of which, someone with a Nvidia GeForce GTX 680 should post screenshots of Halo with FXAA forced upon it.
Seriously though, the xbox's graphics card shouldn't even allow it to have FXAA or am I missing something? I guess they can just cheat the graphics just like all the other console games. Xbox 720? -Zekilk Edited by cyboryxmen on Apr 18, 2012 at 12:18 PM
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Xander92
Joined: May 31, 2010
I`m Russian,you maggot.
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Posted: Apr 18, 2012 10:04 AM
Msg. 140 of 237
Back with some news! Remember To Not Forget 6th Nov 2012 release date! you can see here the shotgun and sniper rifle zoom reticule(similar to halo ce) http://www.youtube.com/watch?v=9t060JHOI2k
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