
zora
Joined: Apr 5, 2012
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Posted: Apr 5, 2012 05:37 PM
Msg. 1 of 3
Hi! I have a problem with running the structure command in tool, it says to choose a shader type for a shader called ' ' which is essentially a space, and files cannot be named a space alone so it doesn't create it. Every texture in my map has material and shaders so this problem makes no sense to me. I appreciate all the help to this problem I can get!
Here's a picture of the error: http://img816.imageshack.us/img816/5702/errorpx.jpg
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Apr 5, 2012 08:31 PM
Msg. 2 of 3
its because the shaders has no name in the 3dsmax file thus tool can't export it without name ... add a name in the materials of 3dsmax add the it the shader and export it again
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zora
Joined: Apr 5, 2012
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Posted: Apr 5, 2012 10:00 PM
Msg. 3 of 3
No, every material in my 3ds file has a name, and a corresponding shader, that's why it seems so strange to me. But thanks for your answer though.
Edit: I found the problem, it was something wrong with a specific texture, even though it had a proper name and shaders, I simply exchanged the bitmap for another one. Thanks for the help! Edited by zora on Apr 5, 2012 at 10:57 PM
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