
ERNIE
Joined: Dec 19, 2011
|
Posted: Apr 1, 2012 12:18 PM
Msg. 1 of 7
I compiled a single player .yelo map with OS tool and when I attempt to play the map the game crashes to desktop. Ive tried to compile different maps with OS tool and the same thing happens each time I try to play them. Does anyone know what causes it?
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Apr 1, 2012 12:54 PM
Msg. 2 of 7
Open it in sapien, see if debug.txt lists any errors. Also, you mentioned its a SP map, did you use the map_name command to load it?
|
|
|

ERNIE
Joined: Dec 19, 2011
|
Posted: Apr 1, 2012 01:20 PM
Msg. 3 of 7
There isn't any errors listed in sapien and yeah I used map_name. I compiled the map in regular tool and It works. It only crashes when I compile it as a .yelo file.
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Apr 1, 2012 08:55 PM
Msg. 4 of 7
not in sapien, but debug.txt When using OS HEK, look in <user>\documents\my games\open sauce\reports\
|
|
|

ERNIE
Joined: Dec 19, 2011
|
Posted: Apr 2, 2012 10:48 AM
Msg. 5 of 7
debug.txt does not list any errors when I open the map. I can compile it into a .map file and play it. It only crashes to desktop when I compile it as a .yelo and then try to play it.
|
|
|

kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
|
Posted: Apr 2, 2012 11:48 PM
Msg. 6 of 7
what options do you use when compiling it? (just post the command your inputting) just memory upgrades, or are you using mod-set stuff aswell?
|
|
|

ERNIE
Joined: Dec 19, 2011
|
Posted: Apr 3, 2012 12:37 PM
Msg. 7 of 7
os_tool build-cache-file-ex "" 0 0 1 levels\a10\a10
I've tried reinstalling Halo CE and open sauce and it still crashes. I think it has something to do with memory upgrades. Edited by ERNIE on Apr 5, 2012 at 05:59 AM
|
|
|