
starscream20
Joined: Mar 9, 2012
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Posted: Mar 31, 2012 04:42 PM
Msg. 1 of 4
I have always had an issue with this. I heard you can only have the default ones with added extra ones via scripts.
Or replacing existing ones with new ones no scripts.
LMT Heretic told me. Simply open guerilla and globals. And click "Add" in the vehicle pallet. And browse to the .vehicle tag. And save it.
Then go into sapien and add the vehicle into the vehicles tab. And place them wherever and check the 8 boxes
" All Games CTF, Slayer KOTH..etc." and the other four that are similar. But this does not work. What do I have to do?
I had a friend help me with the scripting part and he had this kind of script
(script startup script1
(object_Create_anew_Containing b)
)
(script startup script1
(object_create_anew_containi C)
The vehicle was named Banshee1 and he had it create anything containing B.
I simply want to have as many vehicles as I please via scripts or non scripts. Just whatever it takes to get them in game.
EDIT
In sapien I named my two waiths
"wraith1" and "wraith2"
as for the script
(script startup scripts1 (object_create_anew wraith1) (object_create_anew wraith2)
)
They do not appear :/
Edited by starscream20 on Mar 31, 2012 at 05:18 PM
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Mar 31, 2012 05:37 PM
Msg. 2 of 4
You can't use "Add" to add it to the globals. There can only be 6 vehicles in there, so you have to replace an existing vehicle with your custom vehicle else it will not work.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Mar 31, 2012 08:22 PM
Msg. 3 of 4
yes he attempted script and he didnt told me it was a 7th vehicle...¬¬
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starscream20
Joined: Mar 9, 2012
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Posted: Mar 31, 2012 08:42 PM
Msg. 4 of 4
Works thanks.
I didn't realize it was the seventh vehicle.
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