A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Overlapping face issue

Page 2 of 2 Go to page: · 1 · [2] · Prev
Author Topic: Overlapping face issue (40 messages, Page 2 of 2)
Moderators: Dennis

R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Apr 2, 2012 04:06 PM    Msg. 36 of 40       
all model issues have been solved as far as i can see. adding in a new underground forerunner peice by jedi's request.

As for the existing model, i put it through tool, reset all the shaders, and got it lightmapped. only issue being now that i get the "local weapon (player) Deleted unexpectedly" error.....and i dont remember how i fixed that last time


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Apr 3, 2012 12:05 AM    Msg. 37 of 40       
what's that mean?


Wolf_
Joined: May 16, 2006


Posted: Apr 3, 2012 08:01 AM    Msg. 38 of 40       
tried setting Sapien to one core?


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Apr 3, 2012 03:53 PM    Msg. 39 of 40       
thats not the issue. Sapien works fine for all my other maps and i havent had an issue like this till just now. must be something with the bsp


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 3, 2012 04:56 PM    Msg. 40 of 40       
Paste debug.txt here.

 
Page 2 of 2 Go to page: · 1 · [2] · Prev

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 11:25 PM 140 ms.
A Halo Maps Website