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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien Closes AGAIN

Author Topic: Sapien Closes AGAIN (11 messages, Page 1 of 1)
Moderators: Dennis

YoGamerProductionz
Joined: Dec 21, 2011

I'm back and a noob at modding :(


Posted: Jan 26, 2012 07:14 PM    Msg. 1 of 11       
Okay this is an odd error. I might have seen it when someone was posting an error but probably not the same as mine. Okay here is the LAST PARAGRAPH of debug.txt.

01.27.12 18:08:20  EAX: 0x3F390000
01.27.12 18:08:20 EBX: 0x00000001
01.27.12 18:08:20 ECX: 0x3F2E7F73
01.27.12 18:08:20 EDX: 0xBDDF6159
01.27.12 18:08:20 EDI: 0x0012A248
01.27.12 18:08:20 ESI: 0x00000000
01.27.12 18:08:20 EBP: 0x0012A120
01.27.12 18:08:20 ESP: 0x0012A110
01.27.12 18:08:20 EIP: 0x771E64F4, C3 8D A4 24 ?????
01.27.12 18:08:20 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #5 is not a valid scenario_scenery_palette_block index in [#0,#3)

Edited by YoGamerProductionz on Jan 27, 2012 at 09:13 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 27, 2012 01:34 PM    Msg. 2 of 11       
Google your problems. It helps.
Quote: --- Original message by: Rm860 in 2007
open up your scenerio in gurilla and scroll down to see if there is anything in red. Delete any red text. It sounds like a scenery problem, so go down to the scenery area and make sure nothing is showing up in red.


YoGamerProductionz
Joined: Dec 21, 2011

I'm back and a noob at modding :(


Posted: Jan 27, 2012 07:15 PM    Msg. 3 of 11       
Quote: --- Original message by: Spartan314
Google your problems. It helps.
Quote: --- Original message by: Rm860 in 2007
open up your scenerio in gurilla and scroll down to see if there is anything in red. Delete any red text. It sounds like a scenery problem, so go down to the scenery area and make sure nothing is showing up in red.


Umm there's a problem with gurilla. Every time I scroll down my scenario file, gurilla closes immediately. Maybe I should create another map? If there's a solution, please tell so I don't have to redo my map.

Anyways thank you in advance!

EDIT: If anyone reads this, I may post really late because I am a bit busy but I do come to Halo Maps often like everyday.
Edited by YoGamerProductionz on Jan 27, 2012 at 07:19 PM


YoGamerProductionz
Joined: Dec 21, 2011

I'm back and a noob at modding :(


Posted: Jan 27, 2012 07:23 PM    Msg. 4 of 11       
Quote: --- Original message by: waffles
ya know lately ive found that HEK+ randomly messes up tags swapping functions, switching animation slots, everytime i re-extract from my halo pc maps its something new... anybody else notice this? i had quite an irritable time trying to figure out why the stock pc monitor kept crashing sapien. comparing the tags animations pc-ce (eschaton/guerilla) showed that several animations were in the wrong places!


...
Edited by YoGamerProductionz on Jan 27, 2012 at 07:42 PM


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 27, 2012 07:28 PM    Msg. 5 of 11       
Have you tried HaloTagConverter? The one that can extract ai and scenarios properly made by steelixb


YoGamerProductionz
Joined: Dec 21, 2011

I'm back and a noob at modding :(


Posted: Jan 27, 2012 07:44 PM    Msg. 6 of 11       
Quote: --- Original message by: waffles
no, lol you got it wrong. i fixed the problem ages ago. i was stating that HEK+ a halo tag extractor creates weird errors in tags sometimes.


Oh! Oops. I kinda didn't understand what you were saying. And yes HEK+ does create weird errors.


game user10
Joined: Dec 9, 2011

Who is the Overseer?


Posted: Jan 27, 2012 10:01 PM    Msg. 7 of 11       
Quote: --- Original message by: waffles
ya know lately ive found that HEK+ randomly messes up tags swapping functions, switching animation slots, everytime i re-extract from my halo pc maps its something new... anybody else notice this? i had quite an irritable time trying to figure out why the stock pc monitor kept crashing sapien. comparing the tags animations pc-ce (eschaton/guerilla) showed that several animations were in the wrong places!


Yes this happens to me too. Kept swapping shield function so it would be visible as long as the marine can blink...

Also, the debug says one of your scenery isn't included in the scenery palette (I think).
Edited by game user10 on Jan 27, 2012 at 10:02 PM


YoGamerProductionz
Joined: Dec 21, 2011

I'm back and a noob at modding :(


Posted: Jan 27, 2012 10:41 PM    Msg. 8 of 11       
Well anyways I got that fixed. I wanna know why Sapien if freaking crashing when I load a single player map.


YoGamerProductionz
Joined: Dec 21, 2011

I'm back and a noob at modding :(


Posted: Jan 27, 2012 11:01 PM    Msg. 9 of 11       
Quote: --- Original message by: waffles
some sp maps just wont open.


Yeah but I'm using an original a30 map.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 27, 2012 11:49 PM    Msg. 10 of 11       
A magical thing called debug.txt should be posted here.


YoGamerProductionz
Joined: Dec 21, 2011

I'm back and a noob at modding :(


Posted: Jan 28, 2012 12:55 AM    Msg. 11 of 11       
Quote: --- Original message by: Spartan314
A magical thing called debug.txt should be posted here.


Okay okay here:

01.27.12 21:53:31  file_open('tags\scenery\halo_destroyed\bitmaps\halo_explosion_flares.bitmap') error 0x00000002 'The system cannot find the file specified. '
01.27.12 21:53:31 couldn't open bitmap tag 'halo_explosion_flares.bitmap'.
01.27.12 21:53:31 failed to load lens_flare tag 'vehicles\pelican\effects\pelican explosion_core'
01.27.12 21:53:31 failed to load light tag 'vehicles\pelican\effects\pelican explosion_core'
01.27.12 21:53:31 failed to load effect tag 'vehicles\pelican\effects\pelican explosion'
01.27.12 21:53:31 failed to load model_collision_geometry tag 'vehicles\pelican\pelican'
01.27.12 21:53:31 failed to load vehicle tag 'vehicles\pelican\pelican'
01.27.12 21:53:51 failed to load scenario tag 'levels\a30\a30'
01.27.12 21:53:51 need to get the following tags:
01.27.12 21:53:51 scenery\halo_destroyed\bitmaps\halo_explosion_flares.bitmap
01.27.12 21:53:51
01.27.12 21:53:51 game_load() failed


LOL, I forgot to check debug.txt again. Silly me And yes I know I'm missing a tag so I gotta fix it.

EDIT: Fixed it!
Edited by YoGamerProductionz on Jan 28, 2012 at 12:58 AM

 

 
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