
Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Jan 18, 2012 11:38 AM
Msg. 1 of 11
Is there a way to have one team spawn with a particular loadout while the other team spawns with a different loadout?
For example, if I wanted one team to spawn with assault rifles and the other team to spawn with plasma rifles.
Thanks -Yoda
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jan 18, 2012 12:01 PM
Msg. 2 of 11
i think so, i had this idea where i dont place starting weapons and spawn the players exactly where their particular loadout selection would be.
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Jan 18, 2012 12:12 PM
Msg. 3 of 11
Quote: --- Original message by: CorpseManTS i think so, i had this idea where i dont place starting weapons and spawn the players exactly where their particular loadout selection would be. I am not sure that I understand your idea. The map I am working on has two distinctly different types of weapons. I need one team to spawn with one of the weapons and the other team to spawn with the other. I know how to set the starting loadout in Guerilla, but I only know how to set one loadout for the whole map and I need two, one for each team. I believe that I have seen maps where you have different starting loadouts depending on your team, but I am not sure how to do it.
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Mangenkyo
Joined: Jul 14, 2009
Yep!.. i know i'm in Space..
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Posted: Jan 18, 2012 01:49 PM
Msg. 4 of 11
I think there is an script that makes a team plays as an spartan and the other team plays as an elite.
maybe with that script you can do that, im not sure anyway..
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jan 18, 2012 05:07 PM
Msg. 5 of 11
Quote: --- Original message by: YodaQuote: --- Original message by: CorpseManTS i think so, i had this idea where i dont place starting weapons and spawn the players exactly where their particular loadout selection would be. I am not sure that I understand your idea. I think he means that he sets the players to spawn without weapons, and then places their loadout gear on their respective spawn points. Ex: Red guy spawns with no weapons, but has an assault rifle at his spawn point.
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Jan 18, 2012 05:49 PM
Msg. 6 of 11
Quote: --- Original message by: Echo77Quote: --- Original message by: YodaQuote: --- Original message by: CorpseManTS i think so, i had this idea where i dont place starting weapons and spawn the players exactly where their particular loadout selection would be. I am not sure that I understand your idea. I think he means that he sets the players to spawn without weapons, and then places their loadout gear on their respective spawn points. Ex: Red guy spawns with no weapons, but has an assault rifle at his spawn point. Ah, I see. I guess that might work. But I would rather not have to do that if I can avoid it. Quote: --- Original message by: Mangenkyo I think there is an script that makes a team plays as an spartan and the other team plays as an elite.
maybe with that script you can do that, im not sure anyway.. I know that in the map "Ambush" one team spawns as marines and the other team spawns as terrorists. Edited by Yoda on Jan 18, 2012 at 05:53 PM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 18, 2012 05:53 PM
Msg. 7 of 11
But then existing players could pick up the weapons meant for new players. :/
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jan 18, 2012 05:55 PM
Msg. 8 of 11
Quote: --- Original message by: Yoda I know that in the map "Ambush" one team spawns as marines and the other team spawns as terrorists. It's supposed to be that way, but the bipeds are actually random. Each team has just as much chance of spawning a player as a Marine or a terrorist.
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Jan 18, 2012 11:45 PM
Msg. 9 of 11
Quote: --- Original message by: Spartan314 But then existing players could pick up the weapons meant for new players. :/ You would have to have them spawn in a "loadout room" then teleport to the game area.
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jan 19, 2012 12:04 AM
Msg. 10 of 11
Quote: --- Original message by: Dennis You would have to have them spawn in a "loadout room" then teleport to the game area. 1 loadout room for each team i might add :D
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Jan 19, 2012 10:27 AM
Msg. 11 of 11
Thanks for all of the suggestions.
We had planned on having the weapons available near each teams spawn point, so that players could go back an rearm if they need to. So we think we are either going to simply spawn the players with no weapons near where the weapons are spawned so that they can pick them up (or so that they automatically pick them up). Or we will decide on a weapon that both teams can spawn with.
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