
yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Jan 17, 2012 08:16 PM
Msg. 1 of 8
So, this script here works: (script startup intro (ai_place building) (object_create_anew pelican) (sleep 50) (unit_enter_vehicle (unit (list_get (players )0 )) pelican P-driver) (sleep 50) )
But this one will not: (script startup intro (ai_place building) (object_create_anew pelican) (sleep 50) (unit_enter_vehicle (unit (list_get (players )0 )) pelican P-riderRB) (sleep 50) )
Anyone know why? This is kind of bugging me...
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Jan 18, 2012 01:54 AM
Msg. 2 of 8
Since the only difference I see between the two scripts is the seat label you want to load the player biped into (P-driver vs P-riderRB), you might want to:
1. Check if the seat label in the second script is correct by cross-referencing the seat label in your script to the seat label in Guerrila when you open the pelican vehicle tag, and 2. Check if the player biped you are using has animations to enter the pelican seat designated in the second script.
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Jan 19, 2012 02:13 PM
Msg. 3 of 8
I copy/pasted the seat name, and the character is the player using the original MC Biped. I'm doing a drop like at the start of b30.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Jan 19, 2012 04:28 PM
Msg. 4 of 8
You could try the seat on the opposite side maybe
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Jan 19, 2012 06:07 PM
Msg. 5 of 8
Tried everything, really stumped on this. I'm thinking of just downloading some other vehicle to do the drop.
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Diaboy
Joined: Jan 24, 2011
A self-fulfilling prophecy of endless possibility
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Posted: Jan 19, 2012 08:48 PM
Msg. 6 of 8
I am really not the person to be offering advice as I have never ever looked at scripting for this kind of thing, but would it be possible to look at the ported campaign maps and see how they do it? It might not work quite like that, but it's the only thing I can think of..! Hope you find a solution.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Jan 19, 2012 08:51 PM
Msg. 7 of 8
i dunno if this is even a valid command but you could give it a go:
(vehicle_load_magic pelican P-riderRB (unit (list_get (players )0 )) )
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Feb 3, 2012 03:34 PM
Msg. 8 of 8
Quote: --- Original message by: l283023 Cyborg by default can only enter these Pelican seats: P-driver, P-riderLF (rider left front), and P-riderRF (rider right front).
They use P-riderLF for b30. (vehicle_load_magic pelican "P-riderLF" (unit (list_get (players) 0 ))) I thought RB meant the back of the pelican... Damn lol. Anyways, that worked. Thanks.
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