
game user10
Joined: Dec 9, 2011
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Posted: Dec 14, 2011 07:03 AM
Msg. 1 of 5
Using the chillout map as reference, there is a glass window in the Red Team spawn, and I was wondering if there's a way to get a projectile to overpenetrate through it. I looked in the BSP, and it says the material is made out of glass. I made it so my projectile overpenetrates through glass in both the potential and the default result with no friction (that is, it doesn't slow down when it goes through something). However, it still does not work, so if anybody knows a way to do this, please share.
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Dec 14, 2011 07:31 AM
Msg. 2 of 5
changing your weapon won't make a difference, it's not set as a breakable glass. the glass you can break in the map like prisoner is because it is set in the material as breakable glass.
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Dec 14, 2011 09:38 AM
Msg. 3 of 5
So how will I start on doing this?
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Dec 14, 2011 09:46 AM
Msg. 4 of 5
by editing the map, and adding breakable glass to that part. also to make it breakable you need to add a symbol to the end of the material name. - is the symbol for a breakable property. you should take a look at the hek tutorial, that will tell you about the other symbols and what they are for.
Edited by ally on Dec 14, 2011 at 09:52 AM
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game user10
Joined: Dec 9, 2011
Who is the Overseer?
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Posted: Dec 15, 2011 04:47 AM
Msg. 5 of 5
Oops, I made a mistake. I want to be able to shoot THROUGH the glass, and not break it. Like when you shoot someone with the sniper rifle, it can go through the person and hit someone else.
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