
THOR2010
Joined: Sep 8, 2011
Death is only the beginning
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Posted: Oct 27, 2011 06:17 PM
Msg. 1 of 4
HEK plus is supposed to beable to extract both halo 1 and 2 tags right? then why does it not recognice tags inside halo 2 maps?
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 27, 2011 06:50 PM
Msg. 2 of 4
seeing as how it was made before H2V came out, thats a pretty obvious reason why it cant. I believe it can view H2xbox tags, but there shouldnt of been anything to do anything with them since there was no H2EK at the time. Guerilla Radio is for H2V tag extracting, and korn hasnt released it (he talked a bit about it right when H2V came out). I believe opensauceIDE can extract them, but when I try it, it just crashes lol. Since kornman hasnt really put much focus on H2V in a while, its probably not fully implimented or something.
There is also a memory editor app for H2V that is planned to eventually have tag extraction. I g2g right now, probably add moar to this post later.
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THOR2010
Joined: Sep 8, 2011
Death is only the beginning
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Posted: Oct 28, 2011 07:36 PM
Msg. 3 of 4
well, what i mainly need are the 3d models, but halo 2 doesnt have gbx models like halo 1 that guerrilla can extract? and h2 guerrilla is so much different?
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 28, 2011 08:04 PM
Msg. 4 of 4
H2V uses render_model instead of gbxmodel, and even the JMS files are different (currently no H2V JMS exporters, because we cant build render_models with tool since its still locked down, we have custom programs to convert gbx up to render).
Anyways, if you have a modded xbox, or other ways of acquiring the xbox map files, there are h2x modding tools that can extract models to .OBJ (openable by most 3d modeling software) actually, I think that basically covers any of the H2X modding tools lol.
Any other tags you want, you can manually rebuild based on what you see in h2guerilla, or h2x modding tools.
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