
Nickster5000
Joined: Dec 11, 2010
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Posted: Oct 23, 2011 07:13 PM
Msg. 1 of 9
But first...
I want you to: -Go dance in a circle for 2 hours -Do a pointless essay for 2 weeks -Go climb mount everest 5 times -Go bike riding through a lake. -Mess around in sapien, search this website, and figure it out instead of being demanding.
Then i'll do it for you. BUT WAIT, YOU ALREADY DID IT YOURSELF!
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Bobblehob
Joined: Aug 29, 2010
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Posted: Oct 24, 2011 01:40 PM
Msg. 2 of 9
Quote: --- Original message by: sshers1 Well what's the point to reply back if you want to help me then post , if you don't then don't post ok? because i know first time you needed help i bet everyone didn't helped you because your a faggot that's why you got F up , that's why you wanted to do it to me.
So Get the F out
This project is really essential to me and i need to get this done! What did you expect for people to say when you pop up and basically say "Do this for me now!!" No one is going to take your tags and your map and put them together for you, especially if you are demanding that they do it for you.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Oct 24, 2011 02:30 PM
Msg. 3 of 9
Nobody is going to do work you can potentially do yourself. Welcome to real life.
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Oct 24, 2011 04:36 PM
Msg. 4 of 9
Quote: --- Original message by: sshers1 So Get the F out You dont want people to help you? you want everyone to get out? *shrug* Quote: --- Original message by: sshers1 This project is really essential to me and i need to get this done! But.. you just told us to get out, and now you want us to give you instructions so you can finish?... Anyways, use HEK+ to rip any actor and actor_variant tags, open them, connect your crab biped in. open sapien, go to the AI section, create an encounter (0 is red, 1 is blue) create a squad with however many you want to spawn, then place the spawn points, and set stuff like their behavior, etc. if you want them to move, I believe the command is ai_force_active <encounter> (in the middle of class, I dont have hs_doc on my laptop. you can type script_doc in sapien to generate hs_doc.txt in your hce folder to verify the command name and parameters)
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Oct 25, 2011 12:22 AM
Msg. 5 of 9
Quote: --- Original message by: sshers1 sigh okay fine i will try to get it work That's a better attitude!
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Oct 25, 2011 02:45 PM
Msg. 6 of 9
There should be a debug.txt generated in your Halo CE directory. Open that up, copy the last section, and post it here. Then we can help you fix it.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Oct 26, 2011 03:40 AM
Msg. 7 of 9
Quote: --- Original message by: Spartan314 There should be a debug.txt generated in your Halo CE directory. Open that up, copy the last section, and post it here. Then we can help you fix it. You know... in case you missed it.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Oct 26, 2011 02:53 PM
Msg. 8 of 9
Well this is a Halo CE forum isn't it?
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Oct 27, 2011 08:30 AM
Msg. 9 of 9
Quote: --- Original message by: Spartan314 There is a debug.txt in your Halo CE installation folder. Open that up, copy the bottom-most section, and post it here. Then we can help you fix it.
If you can't find a debug.txt, you can do either of these two things: 1. Run Sapien as administrator and open up your .scenario that you have an error with. When Sapien closes with an error, open up the Halo Custom Edition install folder, and you should be able to find it. 2. Go to your Halo Custom Edition install folder. See the "Compatibility Files" button somewhere? Click on it, and you should find a debug.txt. Edited a little, as it seems the OP couldn't understand it.
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