
xontor
Joined: Oct 11, 2011
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Posted: Oct 11, 2011 09:29 PM
Msg. 1 of 5
First, i hope this is the right place. I need help please, I have the halo custom edition. I run a server, and I play with my PC, I have a good connection and excel the requirements for playing and hosting the game, i think... everything seems fine, I can play, people connect, no lag, no issues, but , out of the blue, everyone on the client side, first stops and then just dies, I see as if they "quit", they see as if the game ended, wich is not the case, the server is still running.
thanks for any help
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xontor
Joined: Oct 11, 2011
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Posted: Oct 11, 2011 10:36 PM
Msg. 2 of 5
not at all. amd x2 2.2 , 3 gigs ram , 8600gt maybe a problem or bad configuration with gametypefix ? (BTW, any alternative ?) IDK, I completed a slayer game, but the next one with snipers, failed me, and also a CTF game. but yesterday,that never happen.
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xontor
Joined: Oct 11, 2011
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Posted: Oct 13, 2011 06:14 PM
Msg. 3 of 5
internet ? ... I use adsl, but maybe it is a bad configuration with the router, at least I know the problem is not random. BTW, what ports did you choose for client and sever ? I have 2304 server , 2305 client , does it matter ? one last thing 3mb down / 512 up goos enough for 12 players ? ping never > 300
Edited by xontor on Oct 13, 2011 at 06:19 PM
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Oct 13, 2011 09:35 PM
Msg. 4 of 5
Quote: --- Original message by: xontor
3mb down / 512 up goos enough for 12 players ? ping never > 300
For a server the important spec is upload speed. With 512Kbps upload speed twelve is pushing it since each client that connects uses approximately 38-44Kbps of bandwidth.
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xontor
Joined: Oct 11, 2011
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Posted: Oct 14, 2011 11:49 AM
Msg. 5 of 5
Quote: --- Original message by: DennisQuote: --- Original message by: xontor
3mb down / 512 up goos enough for 12 players ? ping never > 300
For a server the important spec is upload speed. With 512Kbps upload speed twelve is pushing it since each client that connects uses approximately 38-44Kbps of bandwidth. I see then... well, that´s what I needed to know thanks
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