
Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 18, 2011 05:53 PM
Msg. 1 of 8
Hello to who ever reads this.I was wondering if someone could try to make a edited map similar to the 2nd map in this video: http://www.xfire.com/video/18dc06/ The only thing I wish to have in the map is Halo 3 Red and Blue Mark VI Spartan AI's in Battle Creek/Blood Gulch(you choose if you are going to try).Place them near their respective bases(eg. blue guys near blue base,red guys near red base).It would be great if one of the members here can "make" this map.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Sep 18, 2011 11:01 PM
Msg. 2 of 8
Not that hard. Aquire map scenario. Read an AI tutorial Get H3 bipeds and actor/actor varients or make some (like I dd) some Halo 3 tags (Sandtrap/Containment) Set it up Compile ??? Profit.
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Sep 18, 2011 11:15 PM
Msg. 3 of 8
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 19, 2011 11:17 PM
Msg. 4 of 8
Reply2Spartan279:If I could make it,I don't think I'll ask.Well,if you suggest that I should make it myself,can you provide a scenario?I can't extract scenarios properly.
Reply2Xoronatus:I'll try it out.
EDIT:Not quite the thing I was looking for.Guess I'll try to mod it. Edited by Dumb AI on Sep 19, 2011 at 11:25 PM
EDIT 2:Just found out that Sapien/a hobo doesn't work(with compatibility mode on).It doesn't work while using CPU 0. Edited by Dumb AI on Sep 19, 2011 at 11:29 PM
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Sep 20, 2011 01:12 PM
Msg. 5 of 8
On the Hmaps forums., uploaded is every Multiplayer scenario.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 20, 2011 02:05 PM
Msg. 6 of 8
Quote: --- Original message by: Dumb AI
EDIT 2:Just found out that Sapien/a hobo doesn't work(with compatibility mode on).It doesn't work while using CPU 0. Edited by Dumb AI on Sep 19, 2011 at 11:29 PM post the last paragraph of debug.txt here.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 20, 2011 08:58 PM
Msg. 7 of 8
Quote: --- Original message by: Maniac1000 post the last paragraph of debug.txt here. Or better yet, in Technical Help.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 21, 2011 12:09 AM
Msg. 8 of 8
Someone else making it would be a bit better than me just trying to get Sapien to work for 7+ hours.Here's the latest error dump,LOL. 09.19.11 20:28:08 a hobo pc 01.01.00.0609 ---------------------------------------------- 09.19.11 20:28:08 reference function: _write_to_error_file 09.19.11 20:28:08 reference address: 401b13 09.19.11 20:28:08 Couldn't read map file './a_hobobeta.map' 09.19.11 20:28:08 CreateDevice succeeded with refresh rate = 0 09.19.11 20:28:09 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 09.19.11 20:28:09 file_open('tags\ui\editor\markers\normal\normal.gbxmodel') error 0x00000003 'The system cannot find the path specified. ' 09.19.11 20:28:09 couldn't open gbxmodel tag 'normal.gbxmodel'. 09.19.11 20:28:09 EAX: 0x0012F2B4 09.19.11 20:28:09 EBX: 0x706C6101 09.19.11 20:28:09 ECX: 0x0012F325 09.19.11 20:28:09 EDX: 0x0012F2EC 09.19.11 20:28:09 EDI: 0x0012F2A0 09.19.11 20:28:09 ESI: 0x00000000 09.19.11 20:28:09 EBP: 0x0012F178 09.19.11 20:28:09 ESP: 0x0012F168 09.19.11 20:28:09 EIP: 0x774F96F4, C3 8D A4 24 ????? 09.19.11 20:28:09 EXCEPTION halt in .\editor_renderer.cpp,#189: marker.model_index!=NONE
09.19.11 20:28:17 sapien pc 01.00.00.0609 ---------------------------------------------- 09.19.11 20:28:17 reference function: _write_to_error_file 09.19.11 20:28:17 reference address: 401b13 09.19.11 20:28:17 Couldn't read map file './sapienbeta.map' 09.19.11 20:28:18 CreateDevice succeeded with refresh rate = 0 09.19.11 20:28:19 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 09.19.11 20:28:19 file_open('tags\ui\editor\markers\normal\normal.gbxmodel') error 0x00000003 'The system cannot find the path specified. ' 09.19.11 20:28:19 couldn't open gbxmodel tag 'normal.gbxmodel'. 09.19.11 20:28:19 EAX: 0x0012F2B4 09.19.11 20:28:19 EBX: 0x706C6101 09.19.11 20:28:19 ECX: 0x0012F325 09.19.11 20:28:19 EDX: 0x0012F2EC 09.19.11 20:28:19 EDI: 0x0012F2A0 09.19.11 20:28:19 ESI: 0x00000000 09.19.11 20:28:19 EBP: 0x0012F178 09.19.11 20:28:19 ESP: 0x0012F168 09.19.11 20:28:19 EIP: 0x774F96F4, C3 8D A4 24 ????? 09.19.11 20:28:19 EXCEPTION halt in .\editor_renderer.cpp,#189: marker.model_index!=NONE Edited by Dumb AI on Sep 21, 2011 at 12:11 AM
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