A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Biped animation - cant export

Author Topic: Biped animation - cant export (3 messages, Page 1 of 1)
Moderators: Dennis

bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Aug 6, 2011 06:15 PM    Msg. 1 of 3       
So, i'd like to export a basic overlay anim for my hunter, scaling it up.

But when I try to export it with CAD's anim exporter, it tells me "node indexing failed". As far as I remember, using blitzkrieg allows to export those animations...

Can anybody tell me how to export it or give me the JMO file of the hunter scaled up by 30% (130)
Edited by bourrin33 on Aug 6, 2011 at 06:20 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Aug 6, 2011 06:19 PM    Msg. 2 of 3       
You're exporting animations with bluestreak?

I didn't think bluestreak supported animations o.o

CtrlAltDestroy wrote a maxscript that exports animations:
http://hce.halomaps.org/index.cfm?fid=3627

It says it works on 7-2008, but it also works for me on max 9 however, not 2010.
Edited by UnevenElefant5 on Aug 6, 2011 at 06:19 PM


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Aug 6, 2011 06:20 PM    Msg. 3 of 3       
Quote: --- Original message by: UnevenElefant5

You're exporting animations with bluestreak?

I didn't think bluestreak supported animations o.o

CtrlAltDestroy wrote a maxscript that exports animations:
http://hce.halomaps.org/index.cfm?fid=3627

It says it works on 7-2008, but it also works for me on max 9 however, not 2010.
Edited by UnevenElefant5 on Aug 6, 2011 at 06:19 PM


Oh sorry, i have mistaken this. I was using cad's exporter. Edited message

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 10:39 PM 109 ms.
A Halo Maps Website