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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Reach Spartan Issues

Author Topic: Reach Spartan Issues (2 messages, Page 1 of 1)
Moderators: Dennis

Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Aug 5, 2011 07:44 AM    Msg. 1 of 2       
Hello All

I have recently donwloaded the Reach Spartan 3DS MAX Pack and aslo 3DS MAX 2010, and I have been trying to see if I can create a Reach Spartan Biped, but I'm having issues with certain parts of the model and their texture. Whilst I have been able to edit some things like the Ammo Packs, and the Mark V and FMJ Shoulder Pads. I'm having issues with the Helmets, ODST Chest Peice and ODST Shoulder Pads. I have been able to fix up the ODST Helmet, but everything and theit textures aren't matching properly. E.G. I assign the correct texture of the Mark VI Helmet with it's model, but the texturing of it is then screwed up and not maching properly. If anyone is, or had, the same propblem, Can they teach me how to fix it? I would appricate it.

Der Kommandant


Kommandant
Joined: May 22, 2011

How does 90mm of Tungsten strike you?


Posted: Aug 10, 2011 01:41 AM    Msg. 2 of 2       
So what about the ODST Chest Plate and Shoulders?

 

 
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