
Georgespartan01
Joined: Nov 1, 2010
|
Posted: Aug 3, 2011 10:13 PM
Msg. 1 of 9
Hi, while testing my firefight map, the marine AI dont appear... only the zombies, I checked in Sapien and In the marines encounter:
"not initially created" Unchecked "respawn enabled" Checked
And the marines still in the nowhere, I can only see zombies... or flood however.
¿Whats the matter with this? ¿I should have to delete some encounters?
Thanks
|
|
|

forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
|
Posted: Aug 4, 2011 10:22 AM
Msg. 2 of 9
Either use a script that spawns the encounter or check to see if the actor type in the starting location are not set to "none"
|
|
|

Georgespartan01
Joined: Nov 1, 2010
|
Posted: Aug 4, 2011 11:37 AM
Msg. 3 of 9
Everything is correct, but they are not in the game
|
|
|

forrestkeller1
Joined: Nov 3, 2007
What? Why am I still here?
|
Posted: Aug 4, 2011 12:14 PM
Msg. 4 of 9
Quote: --- Original message by: Georgespartan01 Everything is correct, but they are not in the game Can I see the .scenario please? or the map
|
|
|

RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
|
Posted: Aug 4, 2011 01:05 PM
Msg. 5 of 9
is your normal and insane diff count exactly same?
|
|
|

Georgespartan01
Joined: Nov 1, 2010
|
Posted: Aug 4, 2011 05:11 PM
Msg. 6 of 9
RevolutionaryCaptain they are set as "0" I never understand the function of insane diff
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 4, 2011 05:25 PM
Msg. 7 of 9
Normal and insane difficulties specify how much AI is present when the encounter is created.
|
|
|

RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
|
Posted: Aug 4, 2011 05:41 PM
Msg. 8 of 9
Quote: --- Original message by: Georgespartan01 RevolutionaryCaptain they are set as "0" I never understand the function of insane diff you need to put the amount of marine are going to spawn at the same. So if you have 10 marine, you need to set both of them to ten. Its basically require far i as know, to make AI spawn in a map. Quote: Normal and insane difficulties specify how much AI is present when the encounter is created. ^and this too
|
|
|

Georgespartan01
Joined: Nov 1, 2010
|
Posted: Aug 4, 2011 09:57 PM
Msg. 9 of 9
Thanks it worked! :D
|
|
|