
milkkookie
Joined: Aug 10, 2010
:)
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Posted: Aug 4, 2011 12:01 AM
Msg. 1 of 3
ummmmm.... i thinks its done in the projectile damage effect where it says "does not hurt friends"
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Aug 5, 2011 03:30 AM
Msg. 2 of 3
(ai_allegiance player human)
If you put the allys on the team 'human' this will work then you could put in a continuous script using the if alleigance broken command to make sure the alleigance can only be broken for a short time. I cbf writing it out atm
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