
iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Jul 24, 2011 03:28 AM
Msg. 1 of 21
Bungie Aero space is a program to help either students or individual game developers to make mobile [iPhone/iPad/iPod Touch] and social games. Aerospace provides financial aid, and access to the Bungie.net platform " Financial Resources An Audience with our Kick Ass Community PR & Marketing Support QA/Testing & User Research Release Management Support Technology & Expertise for: Web, Servers, Database, and Back-end Services " Source: http://www.bungie.net/projects/aerospace/Also: Marathon has been released on the iPad. Not sure if anyone found out what it was yet... Edited by iHalo on Jul 24, 2011 at 03:30 AM
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 24, 2011 03:31 AM
Msg. 2 of 21
It's interesting, good to see some company's care about indie developers.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 24, 2011 10:21 AM
Msg. 3 of 21
Bungie's cool like this. I'm glad a major developer is finally trying to take all of the struggling Indie ones under their financial wing!
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Jul 24, 2011 10:45 AM
Msg. 4 of 21
Quote: --- Original message by: DarkHalo003 Bungie's cool like this. I'm glad a major developer is finally trying to take all of the struggling Indie ones under their financial wing! This... <3 Bungie.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jul 24, 2011 10:48 AM
Msg. 5 of 21
Officially disappointed. No longer caring
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 24, 2011 12:25 PM
Msg. 6 of 21
Quote: --- Original message by: MatthewDratt Officially disappointed. No longer caring
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 24, 2011 12:49 PM
Msg. 7 of 21
Well aren't we selfish?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 24, 2011 12:55 PM
Msg. 8 of 21
Quote: --- Original message by: DarkHalo003 Well aren't we selfish? I'm disappointed at the fact that its not open to everyone, similar to how UDK or Cryengine has taken their platforms. If Bungie legitimately cared about the modding aspect, and a rise of Indie developers, why wouldn't they do that? How am I being selfish in this?
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RevolutionaryCaptain
Joined: Mar 20, 2010
Preparing to continue the overmind's plans
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Posted: Jul 24, 2011 01:01 PM
Msg. 9 of 21
I'm diappointed because that they haven't said that they were going release anything to the PC community..
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 24, 2011 01:03 PM
Msg. 10 of 21
Quote: --- Original message by: HiguyQuote: --- Original message by: DarkHalo003 Well aren't we selfish? I'm disappointed at the fact that its not open to everyone, similar to how UDK or Cryengine has taken their platforms. If Bungie legitimately cared about the modding aspect, and a rise of Indie developers, why wouldn't they do that? How am I being selfish in this? Well maybe you should have explained yourself then instead of saying "IAMDISAPPOINT." Also, Bungie HAS to make a profit off of this; though the studio is successful, it still needs a way to pay for all of its services, employees, etc. Making it available for everyone instead of JUST Indie devs might make it too wide of a spectrum for their finances to cover. Just throwing out an idea as to why.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 24, 2011 01:04 PM
Msg. 11 of 21
@higuy: Does bungie even have an engine that's made for use on the pc?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 24, 2011 01:38 PM
Msg. 12 of 21
Quote: --- Original message by: d4rfnader @higuy: Does bungie even have an engine that's made for use on the pc? If there wasn't a PC, then there wouldnt be video games. So yes. And DarkHalo, the thing is that with other engines like UDK or Cryengine, you can sell your game and make profit, but if it exceeds a limit, you have to pay them a certain percentage of it. I don't see how that isn't fair; besides, I'm pretty sure Bungie is doing just fine in terms of money income and flow.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 24, 2011 01:40 PM
Msg. 13 of 21
What I mean is, bungie doesn't own the Halo engine anymore so they might not have a game engine right now.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jul 24, 2011 01:41 PM
Msg. 14 of 21
Quote: --- Original message by: d4rfnader What I mean is, bungie doesn't own the Halo engine anymore so they might not have a game engine right now. No lol, they don't the Halo IP. They own the rights to their own engine though, otherwise Aerospace wouldn't have been thought of.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 24, 2011 01:44 PM
Msg. 15 of 21
Ah, I must've misread the aerospace stuff, I thought it meant that the indie developer needed to have an engine of their own.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jul 24, 2011 03:10 PM
Msg. 16 of 21
Yeah already read about it. They're a bit late, aren't they? Indie developers seem to have already realised they can just make games for free with a loyal team, then sell their games under a friendly publisher like Valve. Why waste money signing contracts with Bungie?
Btw, I just realised this is off the topic of Halo. :P
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 24, 2011 03:35 PM
Msg. 17 of 21
Quote: --- Original message by: HiguyQuote: --- Original message by: d4rfnader @higuy: Does bungie even have an engine that's made for use on the pc? If there wasn't a PC, then there wouldnt be video games. So yes. And DarkHalo, the thing is that with other engines like UDK or Cryengine, you can sell your game and make profit, but if it exceeds a limit, you have to pay them a certain percentage of it. I don't see how that isn't fair; besides, I'm pretty sure Bungie is doing just fine in terms of money income and flow. Normally I'd agree, but keep in mind their latest success was mooched off of by MS. They probably only obtained not nearly as much as we think they did.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Jul 25, 2011 12:44 AM
Msg. 18 of 21
Meh. never liked Bungie anyways, they never did anything with there fans till there game died.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jul 25, 2011 02:03 AM
Msg. 19 of 21
I wouldn't consider Halo dead, 120k players a day seems alive in my opinion.
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Jul 25, 2011 03:11 PM
Msg. 20 of 21
Quote: --- Original message by: Slayer117 Meh. never liked Bungie anyways, they never did anything with there fans till there game died. Well they did make the games that allowed them to have fans.
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Limited
Joined: Feb 2, 2008
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Posted: Jul 25, 2011 04:18 PM
Msg. 21 of 21
People might choose Bungie because its actually a marketing campaign. They are actually fulling backing the project, Valve on the other hand sign the contracts and pump the games out on Steam.
Its very exciting news and I can't wait to see what happens next.
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