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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Bungie Aerospace [Official]

Author Topic: Bungie Aerospace [Official] (21 messages, Page 1 of 1)
Moderators: Dennis

iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Jul 24, 2011 03:28 AM    Msg. 1 of 21       
Bungie Aero space is a program to help either students or individual game developers to make mobile [iPhone/iPad/iPod Touch] and social games.

Aerospace provides financial aid, and access to the Bungie.net platform

"
Financial Resources
An Audience with our Kick Ass Community
PR & Marketing Support
QA/Testing & User Research
Release Management Support
Technology & Expertise for: Web, Servers, Database, and Back-end Services
"

Source: http://www.bungie.net/projects/aerospace/


Also: Marathon has been released on the iPad.

Not sure if anyone found out what it was yet...
Edited by iHalo on Jul 24, 2011 at 03:30 AM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 24, 2011 03:31 AM    Msg. 2 of 21       
It's interesting, good to see some company's care about indie developers.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 24, 2011 10:21 AM    Msg. 3 of 21       
Bungie's cool like this. I'm glad a major developer is finally trying to take all of the struggling Indie ones under their financial wing!


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 24, 2011 10:45 AM    Msg. 4 of 21       
Quote: --- Original message by: DarkHalo003
Bungie's cool like this. I'm glad a major developer is finally trying to take all of the struggling Indie ones under their financial wing!


This...


<3 Bungie.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jul 24, 2011 10:48 AM    Msg. 5 of 21       
Officially disappointed. No longer caring


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 24, 2011 12:25 PM    Msg. 6 of 21       
Quote: --- Original message by: MatthewDratt
Officially disappointed. No longer caring


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 24, 2011 12:49 PM    Msg. 7 of 21       
Well aren't we selfish?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 24, 2011 12:55 PM    Msg. 8 of 21       
Quote: --- Original message by: DarkHalo003
Well aren't we selfish?

I'm disappointed at the fact that its not open to everyone, similar to how UDK or Cryengine has taken their platforms. If Bungie legitimately cared about the modding aspect, and a rise of Indie developers, why wouldn't they do that? How am I being selfish in this?


RevolutionaryCaptain
Joined: Mar 20, 2010

Preparing to continue the overmind's plans


Posted: Jul 24, 2011 01:01 PM    Msg. 9 of 21       
I'm diappointed because that they haven't said that they were going release anything to the PC community..


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 24, 2011 01:03 PM    Msg. 10 of 21       
Quote: --- Original message by: Higuy
Quote: --- Original message by: DarkHalo003
Well aren't we selfish?

I'm disappointed at the fact that its not open to everyone, similar to how UDK or Cryengine has taken their platforms. If Bungie legitimately cared about the modding aspect, and a rise of Indie developers, why wouldn't they do that? How am I being selfish in this?

Well maybe you should have explained yourself then instead of saying "IAMDISAPPOINT."

Also, Bungie HAS to make a profit off of this; though the studio is successful, it still needs a way to pay for all of its services, employees, etc. Making it available for everyone instead of JUST Indie devs might make it too wide of a spectrum for their finances to cover. Just throwing out an idea as to why.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 24, 2011 01:04 PM    Msg. 11 of 21       
@higuy: Does bungie even have an engine that's made for use on the pc?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 24, 2011 01:38 PM    Msg. 12 of 21       
Quote: --- Original message by: d4rfnader
@higuy: Does bungie even have an engine that's made for use on the pc?

If there wasn't a PC, then there wouldnt be video games. So yes.

And DarkHalo, the thing is that with other engines like UDK or Cryengine, you can sell your game and make profit, but if it exceeds a limit, you have to pay them a certain percentage of it. I don't see how that isn't fair; besides, I'm pretty sure Bungie is doing just fine in terms of money income and flow.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 24, 2011 01:40 PM    Msg. 13 of 21       
What I mean is, bungie doesn't own the Halo engine anymore so they might not have a game engine right now.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 24, 2011 01:41 PM    Msg. 14 of 21       
Quote: --- Original message by: d4rfnader
What I mean is, bungie doesn't own the Halo engine anymore so they might not have a game engine right now.

No lol, they don't the Halo IP. They own the rights to their own engine though, otherwise Aerospace wouldn't have been thought of.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 24, 2011 01:44 PM    Msg. 15 of 21       
Ah, I must've misread the aerospace stuff, I thought it meant that the indie developer needed to have an engine of their own.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Jul 24, 2011 03:10 PM    Msg. 16 of 21       
Yeah already read about it. They're a bit late, aren't they? Indie developers seem to have already realised they can just make games for free with a loyal team, then sell their games under a friendly publisher like Valve. Why waste money signing contracts with Bungie?

Btw, I just realised this is off the topic of Halo. :P


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 24, 2011 03:35 PM    Msg. 17 of 21       
Quote: --- Original message by: Higuy
Quote: --- Original message by: d4rfnader
@higuy: Does bungie even have an engine that's made for use on the pc?

If there wasn't a PC, then there wouldnt be video games. So yes.

And DarkHalo, the thing is that with other engines like UDK or Cryengine, you can sell your game and make profit, but if it exceeds a limit, you have to pay them a certain percentage of it. I don't see how that isn't fair; besides, I'm pretty sure Bungie is doing just fine in terms of money income and flow.

Normally I'd agree, but keep in mind their latest success was mooched off of by MS. They probably only obtained not nearly as much as we think they did.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jul 25, 2011 12:44 AM    Msg. 18 of 21       
Meh. never liked Bungie anyways, they never did anything with there fans till there game died.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Jul 25, 2011 02:03 AM    Msg. 19 of 21       
I wouldn't consider Halo dead, 120k players a day seems alive in my opinion.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Jul 25, 2011 03:11 PM    Msg. 20 of 21       
Quote: --- Original message by: Slayer117
Meh. never liked Bungie anyways, they never did anything with there fans till there game died.


Well they did make the games that allowed them to have fans.


Limited
Joined: Feb 2, 2008


Posted: Jul 25, 2011 04:18 PM    Msg. 21 of 21       
People might choose Bungie because its actually a marketing campaign. They are actually fulling backing the project, Valve on the other hand sign the contracts and pump the games out on Steam.

Its very exciting news and I can't wait to see what happens next.

 

 
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