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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »What's up with recording_player_delete

Author Topic: What's up with recording_player_delete (2 messages, Page 1 of 1)
Moderators: Dennis

forrestkeller1
Joined: Nov 3, 2007

What? Why am I still here?


Posted: Jul 10, 2011 05:18 AM    Msg. 1 of 2       
Tittle suppost to say play instead of player sorry, when I type play I always add the er

Yeah this script command is jacked up, for some reason it's suppost to play a recorded animation then delete the object but in this case on mine it just deletes the object without playing the animation
Edited by forrestkeller1 on Jul 10, 2011 at 05:28 AM


Zulu246
Joined: Jun 30, 2011

-Scripter, Map-Maker, Pro-


Posted: Jul 10, 2011 08:58 AM    Msg. 2 of 2       
If I'm right try this in your script

(recording_play_and_delete Unit)
(sleep (recording_time recorded animation name)
(object_destroy unit)

Of course without using the "unit"
Edited by Zulu246 on Jul 10, 2011 at 08:59 AM
Edited by Zulu246 on Jul 10, 2011 at 09:00 AM

 

 
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