
NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Jul 6, 2011 12:30 PM
Msg. 1 of 3
well im trying to follow the tutorials of kirk4's and originals tutorial from HEK's but even time i want create base (with the most bassicaly) i have the !@#$ errors like open edge,multiple edge,lightmaps and etc.  if you have an idea to create a base without problems or errors , or a tutorial to create my base see ya to evrybody
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Jul 6, 2011 05:23 PM
Msg. 2 of 3
Model the base properly. Don't leave open edges, use the STL Check modifier to find these things. Fix any errors then export.
Before export; 1. Put a Turn to Mesh Modifier on your mesh 2. Check show Hidden Edges 3. Export
Post an image of your model also. Edited by YakZSmelk on Jul 6, 2011 at 05:24 PM
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Jul 6, 2011 07:48 PM
Msg. 3 of 3
hm im trying to create a example like practice to create a base. i model the base like the hek tutorial say's except the ladders and teleport gateway. the model i saying is like this:  . and turn, i dont know if you have a tutorial or something tell me BUT EVERYTIME IS THE GREAT !@#$%&* "OPEN EDGE" TADAAH I HATE IT    and thanx for answer see ya
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