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Author Topic: Lumoria: Episode Two. (1485 messages, Page 19 of 43)
Moderators: Dennis

Ubergoober
Joined: Oct 11, 2010


Posted: Dec 26, 2011 05:23 PM    Msg. 631 of 1485       
wow, that looks so sweeeeeeet!

the only thing i would suggest to be changed is the strength of the shadow troop carrier and the wraith, i felt they were destroyed much too easily. if the marines r going to b helping shoot the enemy vehicles, especially with rockets from the rocket hog, then i think the enemy vehicle strength needs to b increased.

its just that in the beginning of the vid it looked like it was going to b a big challenge and then suddenly it was all over with minimal use of the wonderful environment u have created, just my thoughts,

congratulations tho, looks amazing! if bungie liked lumoria ep1 theyre gonna rave about ep2!


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Dec 26, 2011 05:59 PM    Msg. 632 of 1485       
Looks really good. Loving the longsword bombing.


olly12345
Joined: Jul 30, 2008


Posted: Dec 27, 2011 07:27 AM    Msg. 633 of 1485       
Lovely. I love the small details like the marines coming in from the cliff.
Is that the final version of that encounter? Looks really fun from what i've seen!


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Dec 27, 2011 12:22 PM    Msg. 634 of 1485       
Those wraiths, can we drive them?


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Dec 27, 2011 01:12 PM    Msg. 635 of 1485       
Nooooope :O


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Dec 27, 2011 05:00 PM    Msg. 636 of 1485       
Quote: --- Original message by: TM_updates
Nooooope :O

Okay.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 28, 2012 08:39 PM    Msg. 637 of 1485       
Felt like posting this becuase I thought it was cool.



General Okar
Joined: Aug 29, 2011

I hate this place


Posted: Jan 28, 2012 09:07 PM    Msg. 638 of 1485       
It looks like it's done. When is it going to be released?


Co1t3r
Joined: Dec 13, 2008


Posted: Jan 28, 2012 10:06 PM    Msg. 639 of 1485       
Quote: --- Original message by: General Okar
It looks like it's done. When is it going to be released?

If there's anything that the leaks and hasty releases in this community have shown us, it's that what looks finished from trailers and images can really be far from it.
Edited by Co1t3r on Jan 28, 2012 at 10:07 PM


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Jan 28, 2012 11:26 PM    Msg. 640 of 1485       
It appears to my trained eyes that TM has upheld the Bungie tradition of epic forerunner structures, no matter the game. Hi-fives all around.


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Jan 29, 2012 05:23 AM    Msg. 641 of 1485       
Quote: --- Original message by: Co1t3r

Quote: --- Original message by: General Okar
It looks like it's done. When is it going to be released?

If there's anything that the leaks and hasty releases in this community have shown us, it's that what looks finished from trailers and images can really be far from it.
Edited by Co1t3r on Jan 28, 2012 at 10:07 PM


Fortunately aside from some missing dialogue and objectives, this is not the case here :)


General Okar
Joined: Aug 29, 2011

I hate this place


Posted: Jan 29, 2012 05:48 AM    Msg. 642 of 1485       
So the actual level is done? You just need to add in some things, any idea of a release date?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 29, 2012 07:36 AM    Msg. 643 of 1485       
Quote: --- Original message by: General Okar
So the actual level is done? You just need to add in some things, any idea of a release date?


I'll let you all in on what its kinda like on our side:

We have to do the following - Pretty up 3 bsp's (is in progress), get missing dialouge, and then do cutscenes. We also have a to-do list we want to wrap up, it contains bugs and other things, but nothing in it is too complicated. Basically, the entire first half of the level besides cutscenes is complete, and the entire level as a whole can basically be played from start to finish except 1 encounter.

The process sounds alot longer than it actually is, and can probably be wrapped up by the end of February or early March. However, we don't plan to rush anything.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jan 29, 2012 08:11 AM    Msg. 644 of 1485       
If you do release an unfinished product like last time... CALL IT A BETA!


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jan 29, 2012 08:17 AM    Msg. 645 of 1485       
Quote: --- Original message by: Skidrow925
If you do release an unfinished product like last time... CALL IT A BETA!


We didn't release an unfinished beta last time, it was a RC.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jan 30, 2012 01:34 PM    Msg. 646 of 1485       
Lumoria needs more DarkHalo. Just saying.

Nice pic Higuy, digging the waterfall and mountains.


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jan 30, 2012 07:51 PM    Msg. 647 of 1485       
Very nice picture. For those of you old timers who may remember, If Halouvre was still open this would definitely go in the vault


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jan 30, 2012 10:59 PM    Msg. 648 of 1485       
Quote: --- Original message by: OpsY
Very nice picture. For those of you old timers who may remember, If Halouvre was still open this would definitely go in the vault
It will definitely go in the art site when the map is released.


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: Feb 1, 2012 01:36 AM    Msg. 649 of 1485       
You owe me one.
THE MAKING:




DONE HP (Will work on LP this week sometime):



Edited by Joshflighter on Feb 1, 2012 at 01:48 AM


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Feb 1, 2012 01:39 AM    Msg. 650 of 1485       
Autoturret?

Me like. Me like very much.

A quick suggestion, however, how about you can use these turrets as May, by jamming your fist into the back of it maybe? That would be a cool looking turret to use.

Edit: Wasit. I don't think its an autoturret. Explain?
Edited by LegionofShadows on Feb 1, 2012 at 01:40 AM


CorpseManTS
Joined: Nov 16, 2008

Sorry, I cant hear u with my bullet in your mouth!


Posted: Feb 1, 2012 01:57 AM    Msg. 651 of 1485       
im gonna guess its some kind of covie comlink prototype or a portable bomb-like equipment


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 1, 2012 06:06 AM    Msg. 652 of 1485       
It's not a covie turret, and it's not a comlink (however, somewhat close I guess). You'll have to wait and see.


GAIGHER
Joined: Nov 5, 2008


Posted: Feb 1, 2012 10:44 AM    Msg. 653 of 1485       
Good model !

I had done with the H3 model.

Effect of explosion:
http://gaighermod.free.fr/NH4NO3/img/radio.gif
http://gaighermod.free.fr/NH4NO3/img/radio_chof.gif
Edited by GAIGHER on Feb 1, 2012 at 10:45 AM


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Feb 1, 2012 12:16 PM    Msg. 654 of 1485       
Quote: --- Original message by: Joshflighter
You owe me one.


Yes sir, one waffle coming right up :)


Ubergoober
Joined: Oct 11, 2010


Posted: Feb 1, 2012 03:06 PM    Msg. 655 of 1485       
those gifs r a lil too chunky for my net, looks awesome tho, nice work!


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: Feb 1, 2012 06:41 PM    Msg. 656 of 1485       
@GAIGHER: Is that going in Lumoria? If not, I do not understand the reasoning for you to post it in this thread.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Feb 1, 2012 10:34 PM    Msg. 657 of 1485       
Quote: --- Original message by: Joshflighter
@GAIGHER: Is that going in Lumoria? If not, I do not understand the reasoning for you to post it in this thread.

lol why else would he be posting that in here?


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: Feb 1, 2012 11:06 PM    Msg. 658 of 1485       
My question exactly. Higuy told me earlier it isn't. So I guess he is showing off his ripped content in this thread for no reason. :\


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Feb 2, 2012 01:26 AM    Msg. 659 of 1485       
I don't think gaigher meant to thread-jack, he was just perhaps a bit over-enthusiastic when seeing your awesome model! :)


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Feb 2, 2012 04:47 PM    Msg. 660 of 1485       
hi

im gunna update the site sometime whenever
that is all
Edited by MatthewDratt on Feb 2, 2012 at 04:52 PM


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Feb 2, 2012 05:02 PM    Msg. 661 of 1485       
Can I also have an official lumoria e-mail adress? :)


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 2, 2012 07:33 PM    Msg. 662 of 1485       
Quote: --- Original message by: TM_updates
Can I also have an official lumoria e-mail adress? :)


hi

i made you one, its Wimmhair@lumoriace.com.

that is is all


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Feb 2, 2012 09:05 PM    Msg. 663 of 1485       
*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=2979

quoted profanity
Edited by Dennis on Feb 2, 2012 at 09:11 PM


TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Feb 3, 2012 01:00 AM    Msg. 664 of 1485       
That marine pilot isn't a main character, so yes, he is only mortal :O


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 5, 2012 08:49 PM    Msg. 665 of 1485       
Josh finished the cool asset that will be appearing in Episode Two:





If you want to show him some appreciate, post it up in his thread over at polycount!

http://www.polycount.com/forum/showthread.php?p=1514091#post1514091

 
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