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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »gost's tagset recorded anims fix?

Author Topic: gost's tagset recorded anims fix? (9 messages, Page 1 of 1)
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Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 10, 2011 03:42 PM    Msg. 1 of 9       
http://hce.halomaps.org/index.cfm?fid=5832

so if u used the tagset you know wat I'm talking about when I say the recorded animations for single player are messed up. Is there a fix for this or am I going to have to fix them by hand?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 10, 2011 04:05 PM    Msg. 2 of 9       
Quote: --- Original message by: Delicon20
http://hce.halomaps.org/index.cfm?fid=5832

so if u used the tagset you know wat I'm talking about when I say the recorded animations for single player are messed up. Is there a fix for this or am I going to have to fix them by hand?

It's referring to the 343 GS recorded animations and a dropship (I think) in b30. The dropship isn't necessary and the Monitor can be found here:

http://cmt.h2vista.net/main/index.php?option=com_content&task=blogcategory&id=50&Itemid=80


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 10, 2011 04:27 PM    Msg. 3 of 9       
I'm talking about how the recorded animations for almost every pelican and spirit are completely screwed up, like in this vid from an early b30 I was working on awhile back: http://www.youtube.com/watch?v=aFbhbTFaaBU&feature=channel_video_title


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 10, 2011 04:37 PM    Msg. 4 of 9       
Have you just tried using HEK+? Also, are your Pelicans stock or are they custom?


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 10, 2011 04:40 PM    Msg. 5 of 9       
h3 bitmaps but stock model, same anims and physics same with c dropships, only difference is cmt ai guns but the vehicles didn't work right before that, and I reripped the model animations in hek + but I don't think you can rip recorded animations cause I've never seen a .recordedanimations tag before :/


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jun 10, 2011 05:23 PM    Msg. 6 of 9       
Quote: --- Original message by: Delicon20
h3 bitmaps but stock model, same anims and physics same with c dropships, only difference is cmt ai guns but the vehicles didn't work right before that, and I reripped the model animations in hek + but I don't think you can rip recorded animations cause I've never seen a .recordedanimations tag before :/

Recorded anims are located in a completely different location than model_animations. Rerip and overwrite the "Cinematics" folders and the its tags. If that doesn't work, then try rewriting the levels folder and its tags (manually of course, you don't need to overwrite the scenario or structure_bsp that you have modified). Of course, only rewrite the other tags in the levels folder if nothing else has worked.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jun 10, 2011 05:29 PM    Msg. 7 of 9       
Its not the animations. Try using the Halo 1 Pelican. It will work fine


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 10, 2011 05:53 PM    Msg. 8 of 9       
Quote: --- Original message by: MatthewDratt
Its not the animations. Try using the Halo 1 Pelican. It will work fine


I humored you and tried it. they didn't work fine.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jun 10, 2011 08:23 PM    Msg. 9 of 9       
Quote: --- Original message by: vampire_girl
*sigh* Ghosts tagset is broken beyond repair, you're better off deleting all of your tags, extracting the tags from PC maps, then starting over.


ever heard of exception access violation?

 

 
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