A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Changing FOV of a weapon?

Author Topic: Changing FOV of a weapon? (8 messages, Page 1 of 1)
Moderators: Dennis

tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Jun 9, 2011 04:32 AM    Msg. 1 of 8       
I have a weapon that the FOV Needs to be changed. And no, not the Biped FOV itself. only prob is changing tha fov on the biped makes other weapons to closer and hard to see the whole thing. Like the needler and DMR, does anybody know of a way to change that to where it still works for the AR but the FOV is still 80 for the biped? (80 is the normal FOV of the biped, but the weapon I need it to use uses 60.) Pic of the weapon:


Thanks for any help anybody can give me with this.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jun 9, 2011 01:00 PM    Msg. 2 of 8       
A- Widescreen would give you different results.
B- Import and offset all the animations in max.


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Jun 9, 2011 07:32 PM    Msg. 3 of 8       
Is there any way of doing it in Guerilla because I dont have max right now


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jun 9, 2011 10:04 PM    Msg. 4 of 8       
Not as far as I know. The animation tag is for the most part just the data that comes out of max (plus sound references, seats, and marker stuff). Nothing you can check off or edit regarding the animation's position.


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Jun 10, 2011 03:13 AM    Msg. 5 of 8       
Well that sucks cause I dont have max right now so...


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Jun 10, 2011 10:34 PM    Msg. 6 of 8       
Quote: --- Original message by: tylerp14
Well that sucks cause I dont have max right now so...


Blender export > Gmax

Both of them are free though you will need some plugins to do it. Let me search on hte Blender Artist forums.
-Zekilk


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 10, 2011 11:59 PM    Msg. 7 of 8       
You wouldn't want to edit the FOV of just one weapon, when you switch from one to the other, the changes will be horribly visible and probably will get annoying.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Jun 11, 2011 08:54 PM    Msg. 8 of 8       
you can't change weapon fov

work with what you've got

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 1:45 AM 141 ms.
A Halo Maps Website