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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Bipeds fall through vehicles?

Author Topic: Bipeds fall through vehicles? (10 messages, Page 1 of 1)
Moderators: Dennis

Hotcrusher1234
Joined: Apr 3, 2011

Halo 3 MC


Posted: May 9, 2011 04:53 AM    Msg. 1 of 10       
hi guys, i downloaded the draco tags, and i want characters in it, so when i place AI or Bipeds, they fall through it, and if i place in the draco, he gets automatically placed on the ground under it, help me pls!!


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: May 9, 2011 05:11 AM    Msg. 2 of 10       
Sounds to me like the model used for the collision has the normals flipped the wrong way.


Hotcrusher1234
Joined: Apr 3, 2011

Halo 3 MC


Posted: May 9, 2011 05:19 AM    Msg. 3 of 10       
he does not get placed in the draco at all! when i right click, he is placed on the ground under the draco.


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: May 9, 2011 10:00 AM    Msg. 4 of 10       
That's because when you right-click, any item that you have selected to put down will always go on the ground, never on top of scenery, vehicles etc., unless it's part of the bsp.


Hotcrusher1234
Joined: Apr 3, 2011

Halo 3 MC


Posted: May 10, 2011 10:14 AM    Msg. 5 of 10       
then how can i make them stay on the vehicles?


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: May 10, 2011 12:03 PM    Msg. 6 of 10       
It's a little-known function amongst the newer map makers/modders: hitting the space bar will place any item exactly where the camera is positioned. Simply go inside of the Draco (or any other vehicle with enough space), and tap the space bar once. Your biped will be placed inside the vehicle.


Hotcrusher1234
Joined: Apr 3, 2011

Halo 3 MC


Posted: May 11, 2011 01:47 PM    Msg. 7 of 10       
thanks man!


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: May 11, 2011 01:54 PM    Msg. 8 of 10       
No problem.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: May 11, 2011 01:56 PM    Msg. 9 of 10       
But also beware that the draco will not stay there in the air when the game starts. It will begin falling. If you want it to stay in midair, add a script with the command (vehicle_hover [draco] true).

Just as well, if you are driving the draco they will not stay onboard, they'll be thrown out the back.


Hotcrusher1234
Joined: Apr 3, 2011

Halo 3 MC


Posted: May 12, 2011 11:17 AM    Msg. 10 of 10       
yeah i know that, thx cereal killer fir the hint!

 

 
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