
cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: May 8, 2011 08:56 PM
Msg. 1 of 21
Looks like this game still has some secrets to uncover. This would be great for movable sceneries. -Zekilk
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BlueGrunt 177
Joined: Dec 17, 2010
Grunt voice acting; story lines; textures...
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Posted: May 8, 2011 11:47 PM
Msg. 2 of 21
ya... one of the main reasons my stupid reach tags were never released...
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 9, 2011 04:35 AM
Msg. 3 of 21
the other main reason being that they are all lies.
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Hotcrusher1234
Joined: Apr 3, 2011
Halo 3 MC
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Posted: May 9, 2011 05:21 AM
Msg. 4 of 21
where did you get that marine?!!!!!
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: May 9, 2011 10:01 PM
Msg. 5 of 21
That halo 3 marine has a very very bag rig. The legs look messed up and so do the hands.
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Spartan_094
Joined: Jan 8, 2008
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Posted: May 9, 2011 10:02 PM
Msg. 6 of 21
Quote: --- Original message by: XlzQwerty1 That halo 3 marine has a very very bag rig. The legs look messed up and so do the hands. Kidies these days don't know how to do rigs anymore, how sad
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: May 9, 2011 10:08 PM
Msg. 7 of 21
Quote: --- Original message by: Spartan_094Quote: --- Original message by: XlzQwerty1 That halo 3 marine has a very very bag rig. The legs look messed up and so do the hands. Kidies these days don't know how to do rigs anymore, how sad Agreed. animation isnt that hard, only Modeling is.
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: May 9, 2011 11:16 PM
Msg. 8 of 21
Quote: --- Original message by: Slayer117Quote: --- Original message by: Spartan_094Quote: --- Original message by: XlzQwerty1 That halo 3 marine has a very very bag rig. The legs look messed up and so do the hands. Kidies these days don't know how to do rigs anymore, how sad Agreed. animation isnt that hard, only Modeling is. Animations are easy. Quality animations are not. An advanced rig will have 269 bones and various constraints and shapekeys. Then, there is the dreaded lip-syncing. Modelling is easy when it comes to games as the game engine gives a limit to the number of polys used. -Zekilk
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Hotcrusher1234
Joined: Apr 3, 2011
Halo 3 MC
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Posted: May 11, 2011 01:50 PM
Msg. 9 of 21
i got the marines guys! i ripped it from "marine firefight"
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cyboryxmen
Joined: Nov 7, 2010
--CG artist-- New mission. Refuse this Mission!
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Posted: May 11, 2011 10:49 PM
Msg. 10 of 21
Quote: --- Original message by: Hotcrusher1234 i got the marines guys! i ripped it from "marine firefight" Made by? -Zekilk
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 12, 2011 02:29 AM
Msg. 11 of 21
colter. hotcrusher, make sure you give proper credit.
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Spartan_094
Joined: Jan 8, 2008
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Posted: May 12, 2011 07:13 AM
Msg. 12 of 21
Quote: --- Original message by: spartan314 colter/bungie. hotcrusher, make sure you give proper credit. Get it right.
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Hotcrusher1234
Joined: Apr 3, 2011
Halo 3 MC
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Posted: May 12, 2011 11:15 AM
Msg. 13 of 21
ok thx guys, i am crediting him!
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 13, 2011 12:58 AM
Msg. 14 of 21
Quote: --- Original message by: Spartan_094Quote: --- Original message by: spartan314 colter/bungie. hotcrusher, make sure you give proper credit. Get it right. My bad. Co1lt3r, and Bungie. That good enough for ya?
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: May 14, 2011 09:44 AM
Msg. 15 of 21
okay, this happened to me before when I was messing around with a h2 hunter biped tag, I can't fully remember but I believe I checked something in a checklist in the biped tag that caused the effect, so I'd compare the biped's checklist with another biped and try to find the problem
it happened to me waay back in the summer so thats why i cant fully remember, srry Edited by Delicon20 on May 14, 2011 at 09:44 AM
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117_VXP
Joined: May 15, 2011
Nobody ever wins a fight.
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Posted: May 17, 2011 04:27 PM
Msg. 16 of 21
Models are messed up? Just a suggestion...
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 19, 2011 03:25 PM
Msg. 17 of 21
Quote: --- Original message by: BlueGrunt 177 ya... one of the main reasons my stupid reach tags were never released... This is a lie. Everything you say is a lie bluegrunt. Eveyone at triblox knows that, everyone here knows it.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: May 19, 2011 04:28 PM
Msg. 18 of 21
No pics, no evidence. Sorry bluegrunt.
BackOnTopic That's pretty weird. Never used brute tags so dunno what's happening there.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 20, 2011 06:18 AM
Msg. 19 of 21
Lol you remind me of the time I got a Plasma grenade meleed back to me onto my face by a fuelrod-toting guy. and now I have an idea. Someone should make a large tennis racket whose melee has a strong pushing force, and should, obviously, have a very wide surface. Then you can bat grenades back at people like tennis balls.
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Karima Narstrom
Joined: Nov 12, 2010
Galloping along the hilltop rode the Narstrom....
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Posted: May 20, 2011 09:36 AM
Msg. 20 of 21
Quote: --- Original message by: IcePhoenix Lol you remind me of the time I got a Plasma grenade meleed back to me onto my face by a fuelrod-toting guy. and now I have an idea. Someone should make a large tennis racket whose melee has a strong pushing force, and should, obviously, have a very wide surface. Then you can bat grenades back at people like tennis balls. That is an awesome idea
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 20, 2011 10:51 PM
Msg. 21 of 21
I had lots of awesome ideas :D
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