
Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Apr 18, 2011 08:16 PM
Msg. 1 of 6
For some reason, my AI spartan actor_variants won't change color.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Apr 18, 2011 08:56 PM
Msg. 2 of 6
change the colour of the bipeds and have actor variants such as red spartan, blue spartan etc.
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Apr 18, 2011 09:35 PM
Msg. 3 of 6
Quote: --- Original message by: Muscl3r change the colour of the bipeds and have actor variants such as red spartan, blue spartan etc. Aah, right, if the actor_variant doesn't work go to the biped. thanks.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Apr 19, 2011 02:54 PM
Msg. 4 of 6
wait i edit a biped to make it change the color with the actor variant instead on the biped (it make to much bipeds) ask me if you wanted and i will give it to you
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Apr 19, 2011 03:33 PM
Msg. 5 of 6
Oh wait, what if you deleted the color for the biped. Then it would theoretically go and use the actor_variant color.
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LMT Heretic
Joined: Feb 18, 2010
There are mysteries, that should remain hidden...
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Posted: Apr 19, 2011 03:41 PM
Msg. 6 of 6
first look the shaders change color source , and put it as A ,save it , and do the same with all the shaders , after that, go into the change colors, in A put none for both darken by and scale by and in colors put it as white , in B and C white too and in scale by put it as A in,that should work and make the spartans bipeds colors variable depending on the Actor variant,if you need a hunter with energy shields for something call me ! Visit my post and download some of my maps! http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=37286 Edited by LMT Heretic on Apr 19, 2011 at 03:43 PM
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