
author012
Joined: Aug 25, 2010
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Posted: Mar 30, 2011 11:11 AM
Msg. 1 of 8
sapien closes down all the time. I´ve tried compatibly mode with xp,W98 Not working please help!!! debug message:
03.30.11 17:10:10 sapien pc 01.00.00.0609 ---------------------------------------------- 03.30.11 17:10:10 reference function: _write_to_error_file 03.30.11 17:10:10 reference address: 401b13 03.30.11 17:10:10 Couldn't read map file './sapienbeta.map' 03.30.11 17:10:10 CreateDevice succeeded with refresh rate = 0 03.30.11 17:10:11 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 03.30.11 17:10:12 Increasing sound decompression buffer size to 1048576 bytes 03.30.11 17:10:22 file_read('tags\levels\test\longest\longest.bitmap') error 0x00000026 'Slutet av filen har nåtts. ' 03.30.11 17:10:22 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\longest\longest.bitmap' 03.30.11 17:10:22 couldn't read elements for bitmap block 03.30.11 17:10:22 failed to load bitmap tag 'levels\test\longest\longest' 03.30.11 17:10:24 failed to load scenario_structure_bsp tag 'levels\test\longest\longest' 03.30.11 17:10:24 failed to load structure bsp 'levels\test\longest\longest'
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mapzy18
Joined: Jul 18, 2010
Sup.
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Posted: Mar 30, 2011 11:17 AM
Msg. 2 of 8
it can't read the bitmap. try light maps again then see if there is any errors, you can also use guerilla open you bsp and see if the bitmap file is missing
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author012
Joined: Aug 25, 2010
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Posted: Mar 30, 2011 12:18 PM
Msg. 3 of 8
didn't work but have'd tested with all other maps and it's still closing
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Mar 30, 2011 01:48 PM
Msg. 4 of 8
Run Sapien, Hek+ and anything else as admin. If it still doesnt work then delete the scenario's and re-extract using Hek+
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author012
Joined: Aug 25, 2010
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Posted: Mar 31, 2011 02:55 AM
Msg. 5 of 8
have´d tried that with running in admin and using compatiblity mode. But thx for trying to helping me. btw do you mean HEK+ as
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mapzy18
Joined: Jul 18, 2010
Sup.
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Posted: Mar 31, 2011 07:46 AM
Msg. 6 of 8
hek + or hek plus is used to rip tags from maps you open it up, find the map you want the tags from the extract the tags they should go to there right directory's. but if anythings missing from the tag you will need to find it. and if you try open up a bsp without all the tags it will keep closing sapien.
ohhh and also if it carries on not working unistall HEK and delete all your tags and data exept the ones you need the reinstall and that should fix the original missing tags Edited by mapzy18 on Mar 31, 2011 at 07:49 AM
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author012
Joined: Aug 25, 2010
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Posted: Mar 31, 2011 08:27 AM
Msg. 7 of 8
But I have one good new. Now multiplayer maps downloaded from here are working in sapien.
But I´m still having problems with most maps only 1/10 maps work could someone tell me why this happening?
04.02.11 15:07:35 sapien pc 01.00.00.0609 ---------------------------------------------- 04.02.11 15:07:35 reference function: _write_to_error_file 04.02.11 15:07:35 reference address: 401b13 04.02.11 15:07:35 Couldn't read map file './sapienbeta.map' 04.02.11 15:07:36 CreateDevice succeeded with refresh rate = 0 04.02.11 15:07:37 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 04.02.11 15:07:37 Increasing sound decompression buffer size to 1048576 bytes 04.02.11 15:08:56 file_read('tags\levels\test\dangercanyon\dangercanyon.bitmap') error 0x00000026 'Slutet av filen har nåtts. ' 04.02.11 15:08:56 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\dangercanyon\dangercanyon.bitmap' 04.02.11 15:08:56 couldn't read elements for bitmap block 04.02.11 15:08:56 failed to load bitmap tag 'levels\test\dangercanyon\dangercanyon' 04.02.11 15:08:59 failed to load scenario_structure_bsp tag 'levels\test\dangercanyon\dangercanyon' 04.02.11 15:08:59 failed to load structure bsp 'levels\test\dangercanyon\dangercanyon' Edited by author012 on Apr 3, 2011 at 10:58 AM
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mapzy18
Joined: Jul 18, 2010
Sup.
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Posted: Apr 3, 2011 01:19 PM
Msg. 8 of 8
delet the bitmaps from ('tags\levels\test\dangercanyon\dangercanyon.bitmap') and re-extract them using HEK+ if that don't work add me on xfire "waitingforjade" or inbox me
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