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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[beta] City Firefight

Author Topic: [beta] City Firefight (1 messages, Page 1 of 1)
Moderators: Dennis

Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 25, 2011 05:46 PM    Msg. 1 of 1       
This map is indeed a dying project. I would need help from others in the community to finish this project to the best of its ability because i do not have the resources to do so.

I need the bsp to be editted/ cut up into 4 versions so i can have a night version of city_firefight and my other firefight, firefight_chronopolis. There are also a lot of unused areas in the bsp that need to be cut out in certain versions of the bsp.

As you will see in the beta, Some of the ai will attempt their command list but end up running into a 2d fence and getting nowhere. I would need these pointless fences removed. The firefight gets a bit laggy at times and I believe cutting out the unecessary areas would reduce it a little.

I am also in need of more updated/recent tags such as the asp weapons with better shaders and I need better sounds for the silenced smg.

For the time being, the ai spawn in the middle of the map. I need someone that can do dropship animations for a phantom so the ai can be dropped off.



The map has a lot of bugs, most of which i know about, because it is only a beta and is nowhere near finished.



Vids:

http://www.xfire.com/video/4322a5/
http://www.xfire.com/video/3fe7e2/



Download:


http://www.mediafire.com/?449sgx5hfo2z5dd

 

 
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