
Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Mar 18, 2011 07:04 PM
Msg. 1 of 8
Hey while browsing the Vehicle thread a few weeks ago i remember seeing a light cycle in there.
Now what I was wondering if its been released and if some one has found a way for it to actually emit a beam of light so if some one gets caught in that beam they die.
And would it Sync Online?
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Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Mar 21, 2011 05:42 PM
Msg. 2 of 8
What do you mean by beam of light? Are you taking about that red or blue thing that shoots upwards from forerunner structures, like on the map infinity?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 21, 2011 05:56 PM
Msg. 3 of 8
I think he's talking about the tron bikes. I don't think you could get it to emit a beam, though. Well at least not have it sync online. But you could maybe have it constantly emit scenery at a marker slightly behind the bike. However the scenery would need to have a constant damage effect that damages everything. That might work online, but the scenery would lag after a while.
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Carter 151
Joined: Oct 25, 2010
-Character design and Story editor-
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Posted: Mar 22, 2011 04:24 PM
Msg. 4 of 8
Unless you get it to delete itself after a predetermined amount of time (atleast 30 seconds).
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ODST72
Joined: Jul 19, 2010
Where's the rest of your platoon?
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Posted: Mar 23, 2011 06:40 PM
Msg. 5 of 8
id think it be better to make it as a projectile that comes out when u fire it
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BaDLucK
Joined: Oct 22, 2010
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Posted: Mar 23, 2011 06:51 PM
Msg. 6 of 8
what about modding a tire track decal model so its vertical and re-texture it so it looks like the beam? idk if that's possible im not a map maker and still learning how to model and texture and all. just an idea.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Mar 24, 2011 06:19 PM
Msg. 7 of 8
Quote: --- Original message by: ODST72 id think it be better to make it as a projectile that comes out when u fire it Yeah thats what i was thinking. just make a beam that shoots out just so far behind you.
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The Cereal Killer
Joined: Mar 18, 2011
Scripts, AI, cutscenes, ui_widgets, animation.
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Posted: Mar 24, 2011 06:40 PM
Msg. 8 of 8
Just put it as an attachment, combo of contrails and lights/light_volumes. Use a function to make "jump" activate it. Then it'll be like a boost.
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