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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How to set up sound scripts.

Author Topic: How to set up sound scripts. (2 messages, Page 1 of 1)
Moderators: Dennis

Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Mar 1, 2011 07:10 PM    Msg. 1 of 2       
Hey all,

I have been trying to add in music for a project I'm doing but it keeps giving me an error. Here's the script:

(script startup music1
(sound_looping_start sound\music\Ost Delta Halo Suite\ost delta halo suite none 1))


And I get this error:

03.01.11 17:05:44  sapien pc 01.00.00.0609 ----------------------------------------------
03.01.11 17:05:44 reference function: _write_to_error_file
03.01.11 17:05:44 reference address: 401b13
03.01.11 17:05:44 Couldn't read map file './sapienbeta.map'
03.01.11 17:05:44 *found 2 adapters...
03.01.11 17:05:44 CreateDevice succeeded with refresh rate = 0
03.01.11 17:05:44 Increasing sound decompression buffer size to 1048576 bytes
03.01.11 17:05:49 [music line 2] this is not a reference to a looping_sound tag.: sound\music\Ost Delta Halo Suite\ost delta halo suite none 1))
03.01.11 17:05:49 recompiling scripts after scenarios were merged.
03.01.11 17:05:49 this is not a reference to a looping_sound tag.: sound\music\Ost Delta Halo Suite\ost delta halo suite none 1))


I know that this sound looping tag is not corrupt because I can play it in Guerrilla. I also followed the directions and placed it in my music folder. I downloaded these songs:

http://hce.halomaps.org/index.cfm?fid=3928

I don't know why it's giving me that error. Is there something wrong with the script? Or is there something wrong with the tags?

Thanks.
Edited by pepzee on Mar 1, 2011 at 07:11 PM


Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Mar 1, 2011 09:53 PM    Msg. 2 of 2       
Quotes? Okay, I'll try it.

Should I do the that sound (sound_impulse_predict) thing instead? Also doesn't the (sound_looping_stop) stop the loop?

 

 
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