my halo 3 scorpion tank isnt compiling all the textures (shader models,etc).they are assigned properly and there is only one that compiles wich is the scorpion tank cannon.heres a pic of the assigned materials and all faces match the material ID's in material editor.
only one shader.....
debug when tag is placed
03.01.11 18:56:19 tool pc 01.00.00.0609 ----------------------------------------------
03.01.11 18:56:19 reference function: _write_to_error_file
03.01.11 18:56:19 reference address: 42ca20
03.01.11 18:56:19 Couldn't read map file './toolbeta.map'
03.01.11 18:57:00 local player 0, weapon (0x0), deleted unexpectedly
03.01.11 18:57:31 EAX: 0x00000000
please help if you know what the problem is!
thanks
from cheddars
03.01.11 18:57:31 EBX: 0x00000101
03.01.11 18:57:31 ECX: 0x0013F3EC
03.01.11 18:57:32 EDX: 0x7C90E514
03.01.11 18:57:32 EDI: 0x0013E168
03.01.11 18:57:32 ESI: 0x00000000
03.01.11 18:57:32 EBP: 0x0013E040
03.01.11 18:57:32 ESP: 0x0013E030
03.01.11 18:57:32 EIP: 0x7C90E514, C3 8D A4 24 ?????
03.01.11 18:57:32 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)