
IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Feb 24, 2011 02:26 AM
Msg. 1 of 9
I don't know, but I'm expecting a No.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Feb 24, 2011 02:38 AM
Msg. 2 of 9
Even if the sightjacker script were used, it still wouldn't work, because the KillCam in COD shows you yourself getting killed - thus, it shows events that happened a few seconds ago. I don't think scripting can go back in time...
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Feb 24, 2011 02:45 AM
Msg. 3 of 9
See?
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Noobyourmom
Joined: Mar 23, 2010
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Posted: Feb 24, 2011 10:26 AM
Msg. 4 of 9
I don't think this could work, but you could do some creative stuff with changing the camera view upon death.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 24, 2011 11:25 AM
Msg. 5 of 9
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SwordMa5ster
Joined: Jul 13, 2009
Come get some!!!
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Posted: Feb 24, 2011 04:06 PM
Msg. 6 of 9
Thats not bad gamma. I also like the ai and the way they talk and react to stuff going on around them. Could someone do that for multiplayer?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 24, 2011 04:31 PM
Msg. 7 of 9
It's not likely. You'll still have to respawn in multiplayer and even if the script worked, you would be helpless while watching from another's eyes.
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: Feb 24, 2011 07:28 PM
Msg. 8 of 9
Nice one Gamma, are you planning on releasing the Spartan dialog tags?
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SwordMa5ster
Joined: Jul 13, 2009
Come get some!!!
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Posted: Feb 25, 2011 11:47 AM
Msg. 9 of 9
oh yeah ty I forgot the name for em, what I was saying though is if it would be possible to add the dialog tags for multiplayer.
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