
grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 22, 2011 02:36 PM
Msg. 1 of 5
okay so i get the elite v2 tags from modacity and when i go to put them into the game in sapien, i click edit types and go to the file, i click on them and sapien crashes, i have looked over the tag and cant find what's wrong with it, is it just to much information for sapien to load?, i have also tried to swap them out in the globals.globals tag but it still wouldn't make my map in tool, it says unexpected halt in halo pc? or something like that, any help would be lovely
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 22, 2011 02:46 PM
Msg. 2 of 5
Check your debug.txt
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 22, 2011 03:47 PM
Msg. 3 of 5
it says 02.22.11 14:43:36 sapien pc 01.00.00.0609 ---------------------------------------------- 02.22.11 14:43:36 reference function: _write_to_error_file 02.22.11 14:43:36 reference address: 401b13 02.22.11 14:43:36 Couldn't read map file './sapienbeta.map' 02.22.11 14:43:36 CreateDevice succeeded with refresh rate = 0 02.22.11 14:43:37 Sound card doesn't meet minimum hardware requirements. Disabling hardware option. 02.22.11 14:43:37 Increasing sound decompression buffer size to 1048576 bytes 02.22.11 14:43:37 the model 'scenery\glass\glass' and the animation graph 'scenery\c_storage\c_storage' don't match 02.22.11 14:43:37 the object 'scenery\glass\glass' will not animate 02.22.11 14:43:38 WARNING: 1 clusters in structure_bsp levels\warthog_test\warthog_test have no background sound or sound environment. 02.22.11 14:43:39 local player 0, weapon (0x0), deleted unexpectedly 02.22.11 14:44:07 EAX: 0x1E091000 02.22.11 14:44:07 EBX: 0x1DF42301 02.22.11 14:44:07 ECX: 0x1E090FE8 02.22.11 14:44:07 EDX: 0x00001000 02.22.11 14:44:07 EDI: 0x0012B0F8 02.22.11 14:44:07 ESI: 0x00000000 02.22.11 14:44:07 EBP: 0x0012AFD0 02.22.11 14:44:07 ESP: 0x0012AFC0 02.22.11 14:44:07 EIP: 0x77246344, C3 8D A4 24 ????? 02.22.11 14:44:07 EXCEPTION halt in \halopc\haloce\source\models\model_animation_definitions.c,#827: (byte*)translation_node_info>=(byte*)animation->data.address && (byte*)translation_node_infodata.address + animation->data.size
it sounds like they're is a problem with the model_animations, i switched them out for the halo 1 elites and it still had the same error and sapien crash<
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 23, 2011 11:15 PM
Msg. 4 of 5
Thought i had tried that before, guess not but it works now thank you thank you thank you :D
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 25, 2011 04:37 PM
Msg. 5 of 5
or do not listen to scio because u can search on the forums teh lag cmt elites mp release and download the tags and download the map then extract the map overwrite the weapons folder and then you can put the tags.zip in its place and it works and you got custom animated elites so much better then classic anims
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