
Diaboy
Joined: Jan 24, 2011
A self-fulfilling prophecy of endless possibility
|
Posted: Feb 12, 2011 11:58 AM
Msg. 1 of 3
Just a simple but odd query here!
I've edited the firing rate of the Warthog in Guerilla, however when I compile and play the map, there are no changes. I've even tried replacing the Warthogs in the map in Sapien, but no luck. I figured it might be something to do with the blurred ROF animation, but I really have no idea... help?
Any light on this matter would be most welcome.
Thanks!
|

rerout343
Joined: Aug 7, 2010
Targeted and Firing
|
Posted: Feb 12, 2011 04:56 PM
Msg. 2 of 3
Are you sure you edited the warthog_mp not the regular warthog. Just asking because I accidentally did that with the scorpion once. But other than that I can't think of any reason that you ROF would not change.
|

Diaboy
Joined: Jan 24, 2011
A self-fulfilling prophecy of endless possibility
|
Posted: Feb 13, 2011 10:26 AM
Msg. 3 of 3
Yeah, I double checked that - mp_warthog and campaign warthog both use the same weapon file, which is what I edited. It's a bit weird, I'll say that, because I managed to get it working using the HMT on a PC map. Thanks anyway, though.
EDIT Toyed with it again earlier; I can change the spin up rates and accuracy and suchlike, and I can decrease the maximum firing rate, but I can't increase it past the original rate. Something is locking it to that - any ideas what it could be? Edited by Diaboy on Feb 13, 2011 at 10:09 PM
|