
grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 8, 2011 02:30 PM
Msg. 1 of 4
i have modeled a map in gmax.i have put the correct bitmap for the sky and named it +sky from a tutorial i watched.i have made the frame and linked it to the skybox.i export it edit it in wordpad.like i'm supposed to and when i get to using tool i type in "tool structure levels\mapname"i have put the model in the models folder and it still wont make it it keeps saying "usage: tool verb " structure scenario-directory bsp-name and than quits does anyone know what my problem is?
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 8, 2011 03:01 PM
Msg. 2 of 4
you didn't mention anything about... make sure you compiled your bitmaps in tool and make sure you made your shader in guerilla.
most important tho,your ment to type... tool structure levels\yourmapsname yourmapsname
note the space in between naming your mapsname 2x Edited by ally on Feb 8, 2011 at 03:01 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Feb 8, 2011 04:16 PM
Msg. 3 of 4
i already had done my bitmaps and made them into shaders in guerilla
thank you for that i hadn't typed the space mapname after levels\mapname so i thank you for this information and my map has successfully been compiled thank you and now i go to make my lightmaps
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 8, 2011 04:22 PM
Msg. 4 of 4
nice1 goodluck
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