
SN_HunterKiller
Joined: Feb 7, 2011
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Posted: Feb 8, 2011 12:28 AM
Msg. 1 of 1
I'm getting into making maps and ive looked everywhere to find a solution to fix this erro and nothing is helping. Before I begin I will let you know I am using GMax with Chimp and am on Windows Vista.
I have followed the tutorial step by step and have found myself at a halt thanks to this error:
building intermediate geometry... Couldn't read map file './toolbeta.map'
building collision geometry... reducing collision geometry... building collision bsp... reducing collision bsp... verifying collision geometry... verifying collision bsp... building portals...
building render geometry...
### The model shader example_tutorial_ground.tif cannot be used in the environment.
### The model shader example_tutorial_ground.tif cannot be used in the environment.
building subclusters... some shaders were of inappropriate types.
Now, I have made a shaders folder with the correct entries and the correct name. It is a shader_environment shader and it still does not work. I'm sure someone here knows what is wrong and how to fix it.
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