
rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Feb 1, 2011 01:38 AM
Msg. 1 of 9
What setting allows a weapon use the first-person overcharged-jitter animation? I have studied the weapon file for the plasma pistol but I can't find anything.
I need to find out because my animation must be an overlay and the overcharged-jitter animation should suit my needs. If anyone knows what I'm missing, or another first-person overlay animation tied to a trigger, I would appreciate it.
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jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Feb 1, 2011 01:46 AM
Msg. 2 of 9
would it be an animation in 3ds max. like moving up and down fast. Edited by jackotheblah on Feb 1, 2011 at 01:46 AM
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Feb 1, 2011 01:50 AM
Msg. 3 of 9
I already have my animation made, it just won't play in Halo no matter how long I "charge" it.
Edit: Yes, it is assigned to the proper animation category in guerilla.
Edited by rerout343 on Feb 1, 2011 at 01:51 AM
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jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Feb 1, 2011 02:02 AM
Msg. 4 of 9
so you did all the stuff in the fp.model_animations.
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Feb 1, 2011 02:08 AM
Msg. 5 of 9
Yes I already did that. What I need to know is how to trigger the overcharged-jitter animation in-game.
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jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Feb 1, 2011 02:49 AM
Msg. 6 of 9
well... i cant help you but can you tell me what this error is:
02.01.11 17:43:39 tool pc 01.00.00.0609 ---------------------------------------------- 02.01.11 17:43:39 reference function: _write_to_error_file 02.01.11 17:43:39 reference address: 42ca20 02.01.11 17:43:39 Couldn't read map file './toolbeta.map' 02.01.11 17:43:39 EAX: 0x00000000 02.01.11 17:43:39 EBX: 0x00000000 02.01.11 17:43:39 ECX: 0x755C7E61 02.01.11 17:43:39 EDX: 0x00000208 02.01.11 17:43:39 EDI: 0x006AC3E4 02.01.11 17:43:39 ESI: 0x00000208 02.01.11 17:43:39 EBP: 0x00000000 02.01.11 17:43:39 ESP: 0x0012F8C0 02.01.11 17:43:39 EIP: 0x00446587, 83 3E 00 7F ????? 02.01.11 17:43:39 EXCEPTION_ACCESS_VIOLATION
it happens when i try to compile an animation.
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Feb 1, 2011 02:54 AM
Msg. 7 of 9
No sorry. You should probably make you own topic for that, you'll get an answer quicker.
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jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Feb 1, 2011 02:59 AM
Msg. 8 of 9
i tried and no anwsers for me.
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 1, 2011 03:01 AM
Msg. 9 of 9
maybe if you check your PM you might findout.
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