
Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 30, 2011 03:56 AM
Msg. 1 of 17
I want to rip some reach bitmaps using ascension for my halo reach warthog but it only has the main http://img141.imageshack.us/i/clipimage002rm.jpg/ body of it but there's a problem with the bitmap editor and when I click on bitmap editor it does nothing and says in output bitmap plugin not found.it use to work before.please help me or could any one ripp some halo reach warthog bitmaps for me such as turret and tyres Thanks Cheddars
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 30, 2011 07:43 AM
Msg. 2 of 17
Where can I get that? Can you post link?
Thanks
Cheddars
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 30, 2011 02:54 PM
Msg. 3 of 17
Does anyone have thiers working and are able to rip the tyres and turret for me.if you help me you can have warthog if you want.this would help heaps
Thanks
Cheddars Edited by Cheddars on Jan 30, 2011 at 03:04 PM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 30, 2011 03:21 PM
Msg. 4 of 17
Halo reach beta has the same warthog uvw as halo 3.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 30, 2011 03:21 PM
Msg. 5 of 17
yes do you have the reach warthog tyres and turret bitmaps i can have ?
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 30, 2011 03:26 PM
Msg. 6 of 17
pls i need those bitmaps.can somene rip them for me?
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 30, 2011 03:29 PM
Msg. 7 of 17
Rip them yourself. Go google ascension and learn to type properly please.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 30, 2011 03:32 PM
Msg. 8 of 17
you think i havent googled it?ive googled it a million times and theres nothing there and ive downloaded anscension about a million times.can someone rip them for me? Edited by Cheddars on Jan 30, 2011 at 03:35 PM
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G TheFlea
Joined: Sep 19, 2008
CANADIAN
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Posted: Jan 30, 2011 03:42 PM
Msg. 9 of 17
calm yourself.. im gonna go dl ascension and if i can get it working i will rip them for you
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 30, 2011 03:48 PM
Msg. 10 of 17
Quote: --- Original message by: G TheFlea calm yourself.. im gonna go dl ascension and if i can get it working i will rip them for you thanks soo much
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StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
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Posted: Jan 31, 2011 03:19 PM
Msg. 11 of 17
can someone rip me all of the textures from forgeworld? i have tried using ascension myself but i haven't had any luck
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 31, 2011 03:30 PM
Msg. 12 of 17
So far the only tools public are reach beta tools, not the retail. I think Spartan 094 has a reach retail program but he will surely 100% not give it out.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 31, 2011 03:51 PM
Msg. 13 of 17
Ok when I rip the bitmap the stuff like tires and turret are white and colourless.how do I fix this?
Edited by Cheddars on Jan 31, 2011 at 04:38 PM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 31, 2011 06:06 PM
Msg. 14 of 17
what did you open it with :\
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 31, 2011 08:00 PM
Msg. 15 of 17
halo reach ascension app 0.26 beta build. i opened the reach beta map bone yard.clicked on warthog chaingun diffuse then opened the bitmap editor (it worked after i got different version) and went to the tag values that is displayed above the viewd bitmap clicked on it the right clicked and pressed extract bitmap and saved as a tif.if you click on the diplayed bitmap it turns white the exact same as what it turned out to be and i didnt press it.
:\ what do i do?
Edited by Cheddars on Jan 31, 2011 at 08:01 PM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 31, 2011 09:12 PM
Msg. 16 of 17
you save diffuse maps as dds and bump maps as tif, open it up in photoshop.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Feb 1, 2011 12:24 AM
Msg. 17 of 17
Quote: --- Original message by: XlzQwerty1 you save diffuse maps as dds and bump maps as tif, open it up in photoshop. Ill try that Thanks EDIT:Nope doesnt work please help! Edited by Cheddars on Feb 1, 2011 at 12:58 AMHey thanks everyone.turns out they go back to normal when compiled Edited by Cheddars on Feb 1, 2011 at 01:58 AM
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