
XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 29, 2011 04:25 PM
Msg. 1 of 4
I KNOW SHADER ENVIRONMENTS DO NOT WORK ON ANYTHING BUT BSP, but what happens when you DO apply the shader environment to gbxmodels? I'm just curious.
Again, i know bump maps do not work on dynamic objects but just curious, what happens when you apply shader environments to dynamic objects?
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 29, 2011 06:10 PM
Msg. 2 of 4
I tried it once, and it was uber-fuggled. Don't even bother trying it, you will not get anywhere near desirable results.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 29, 2011 06:40 PM
Msg. 3 of 4
What happened though? Thats what i wanted to know. What is this uber fuggled tha you speak of?
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 29, 2011 06:48 PM
Msg. 4 of 4
In my case, it became transparent with alpha areas appearing as speckles, the bump map was not there, there was no reflection or detail, and it was really dark. Another one I tried didn't show up at all, and when I tried it on a biped once, it exceptioned.
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