
magmar452
Joined: Sep 27, 2010
The Covenant is the end one day...
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Posted: Jan 25, 2011 10:20 PM
Msg. 1 of 3
Hello, when I place a Pelican in Sapien it shows up with all other default vehicles, When I compile the map with Tool, there was no errors, when I try it in-game all the default vehicles show except the pelicans, anyone help?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jan 25, 2011 10:25 PM
Msg. 2 of 3
Open globals\globals.globals in guerilla, and find the area labeled vehicles. Change one of those vehicles to the pelican. Don't add any new entries.
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jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Jan 25, 2011 10:25 PM
Msg. 3 of 3
what you can do is make a script folder in data\levels\mapname or data\levels\test\mapname depending on what you have then open up note pad or similar and type
(script startup vehiclespawn (object_create_anew vehicle) (object_create_anew vehicle) (object_create_anew vehicle) (object_create_anew vehicle) (object_create_anew vehicle) )
with vehicle being the name of the vehicle in sapien(underneath the vehicle type i think) and then save that in the scripts folder and compile scripts in sapien.
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