
Diaboy
Joined: Jan 24, 2011
A self-fulfilling prophecy of endless possibility
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Posted: Jan 24, 2011 08:52 PM
Msg. 1 of 1
Hey guys, first time I've really been to these forums - excuse me if this is common knowledge!
I noticed on my test map the other day, as I was using the needler, that the projectiles seem to 'vibrate' rapidly on approach to the static AI target I was using. I thought it might be the vis sync issue, but I check and my frame-rate is locked to 30 fps. My next step was to check in Vanilla Halo and in some of the other custom maps, but they don't seem to have the same issue. I haven't changed any of the needler tags, so are there any ideas as to what could be causing this?
Cheers!
D
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