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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Windows, doors without open edges?!

Author Topic: Windows, doors without open edges?! (5 messages, Page 1 of 1)
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Georgespartan01
Joined: Nov 1, 2010


Posted: Jan 22, 2011 12:04 AM    Msg. 1 of 5       
I need Help! :( did somebody know how to create windows and doors in a scenery base? Because I use editable poly, then Inset the polys, and bridge them. But tool show me too many open edges. (I am creating a house)

P.D. żAll the videogames creators make their games without open edges in maps, and players?!


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jan 22, 2011 12:13 AM    Msg. 2 of 5       
download and watch this tutorial,he shows you how to make the windows,
and also how to make sure the polgons around the windows are the same depth,
it will show you by using line modeling,then converting to editable poly.
http://hce.halomaps.org/index.cfm?fid=1782

edit..you could also try improting the wrl file that will be in your halo custom editiom programe
files,when imported you will see the problems you need to fix.
Edited by ally on Jan 22, 2011 at 12:16 AM


Georgespartan01
Joined: Nov 1, 2010


Posted: Jan 22, 2011 01:34 AM    Msg. 3 of 5       
I Watched this tutorial long time ago, and i use that tecnic to create windows, but tool says that the house have OPEN EDGES


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jan 22, 2011 04:59 AM    Msg. 4 of 5       
did you import the WRL file that will show you where your problems are?


Georgespartan01
Joined: Nov 1, 2010


Posted: Jan 23, 2011 06:18 PM    Msg. 5 of 5       
Yes! I import the .wrl file all the time, but i don´t know how to fix open edges

 

 
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