
jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Jan 23, 2011 09:18 PM
Msg. 36 of 41
i think there is a max becuase i joined up a couple and now it compile them all and could read errors to the follow player script.
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Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Jan 23, 2011 10:07 PM
Msg. 37 of 41
You shouldn't hit a max level of scripts. Some of the maps I've made over the years have several thousand lines of scripts, numbering a few hundred different scripts overall, and this stilll can compile as per normal. If you have trouble in compilation, post your debug.txt here.
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jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Jan 23, 2011 11:12 PM
Msg. 38 of 41
what i meant was that some of my scripts wouldn't even try to compile they would have no errors but not do anything like they aren't being read but after i made less it worked which seemed strange to me but i am happy for now.
edit: i cant double post so here, is there a script so that you have to die to end the game and go to the cutscene. Edited by jackotheblah on Jan 25, 2011 at 10:45 PM
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Jan 26, 2011 07:32 PM
Msg. 39 of 41
I'm not too sure on that one
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jackotheblah
Joined: Jan 5, 2011
uthink ur lag is bad,takes jesus 3 days to respawn
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Posted: Jan 26, 2011 11:17 PM
Msg. 40 of 41
i just relized i dont have a script to finish the game can you tell me what it is.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Jan 26, 2011 11:37 PM
Msg. 41 of 41
(game_won)
to end the game
or (map_name )
If you want to load the next map
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