A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Scorpion Tank Models

Author Topic: Scorpion Tank Models (7 messages, Page 1 of 1)
Moderators: Dennis

anonymous_2009
Joined: Jun 13, 2009


Posted: Jan 13, 2011 11:15 AM    Msg. 1 of 7       
HEY! I need the Halo 2, 3 and Reach Scorpion model's if anyone has them.

Why?
Well I need to research triangle counts used in different games, and the Halo series has a good variation as tech has been upgraded :)

.obj or anything I can import into max will be fine thank-you :)


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Jan 13, 2011 11:56 PM    Msg. 2 of 7       
Quote: --- Original message by: anonymous_2009
HEY! I need the Halo 2, 3 and Reach Scorpion model's if anyone has them.

Why?
Well I need to research triangle counts used in different games, and the Halo series has a good variation as tech has been upgraded :)

.obj or anything I can import into max will be fine thank-you :)
I can get you a h3, not sure about a 2 and a reach model extraction tool hasn't been released :(. Unless your not looking for rips, in which case i would like to have the post of your better explained :P


anonymous_2009
Joined: Jun 13, 2009


Posted: Jan 14, 2011 12:08 AM    Msg. 3 of 7       
Quote: --- Original message by: Amazingcuziam
Quote: --- Original message by: anonymous_2009
HEY! I need the Halo 2, 3 and Reach Scorpion model's if anyone has them.

Why?
Well I need to research triangle counts used in different games, and the Halo series has a good variation as tech has been upgraded :)

.obj or anything I can import into max will be fine thank-you :)
I can get you a h3, not sure about a 2 and a reach model extraction tool hasn't been released :(. Unless your not looking for rips, in which case i would like to have the post of your better explained :P


I have managed to get them all now, apart from the H3 one but I have been told the triangle count for that. If you can get the Halo 3 one thought with it looking right and no errors that would be great, because then I can render it as well.

And I want rips as I'm researching the variation of triangle counts during each generation of games.

Got render and triangle count of Halo:Reach one as well because some people are just awesome and amazing programmers.

But yeah, H3/H2 on with no errors would be great. Got part of the H3 on but the file wont import into max properly, something about the Skin being to large.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jan 14, 2011 12:50 AM    Msg. 4 of 7       
I believe Zteam used the halo 2 rip for their maps. I can send that in a GBX form if you like, but you'd have to import it with the GBX model importer.


crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jan 14, 2011 10:00 AM    Msg. 5 of 7       
I'll get you the h2/h3 models and update my post after I rip and upload models.

EDIT1: Well I tried extracting the h3 scorpion from mp/sp but it gave an error.

Anyways here's the h2 scorpion http://www.mediafire.com/?hpu2w6yhxk0mtxj

EDIT2: If anyone can get me h3 scorpion I'll fix up the errors(flipped/extra face).
Edited by crimsonshadow117 on Jan 14, 2011 at 11:09 AM
Edited by crimsonshadow117 on Jan 14, 2011 at 11:12 AM
Edited by crimsonshadow117 on Jan 14, 2011 at 11:12 AM


anonymous_2009
Joined: Jun 13, 2009


Posted: Jan 14, 2011 11:47 AM    Msg. 6 of 7       
okay thanks, no biggy.dunna mattr if you cant get the H3 one although it would be nice to have all four with wireframe renders lol


Spartan_094
Joined: Jan 8, 2008


Posted: Jan 14, 2011 04:55 PM    Msg. 7 of 7       
I'm guessing Codebrain never sent you the h3 scorpion max file I sent to him to give to you.

Get on xfire.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 2:12 PM 156 ms.
A Halo Maps Website